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Old September 18th, 2004, 09:40 PM
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Sundansyr Sundansyr is offline
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Default Re: GraphX

The progress so far:
Roughly 250 basic components, not including mines, commodities, and such.

Here are the two files that (once this bugger is done) will be combined into a single components image file, and then I'll start on redoing the entire components.txt file so that the pointers will go to the right places.

If you don't see some stuff... it's because I intend to add it later. Specifically: Alien stuff. The weapons and equipment specific to a particular race will be added to 'race specific' areas of the comp.bmp file.

Also, there's some stuff I just could not find the art for: Fighters and power generators. I used what I had, though going up from 40 to 128 and back down plays havoc with resolution.

Modders:
Does anyone understand how to make use of the 'requirements' field in components.txt? So I can specify, say; a race (ship type?), player level?
I'll let the modders put this stuff in stores... the one time I tried to tinker with stores.txt the game went haywire.

Enjoy.
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Old September 21st, 2004, 06:05 PM

Phoenix-D Phoenix-D is offline
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Default Re: GraphX

You might want to check my image mod file..

http://members.cox.net/phoenix-d/Components2.zip

Amoung other things I've ported all the SE4 componets to Starfury; the file it also completely compatable with the SE4 Image Mod in the sense that you can port any file from there simply by resizing it, upping the file number by 10, and pasting it in.

Why are you going up from 40?
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