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Old September 30th, 2004, 01:30 PM

Huzurdaddi Huzurdaddi is offline
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Default Re: How to mod Angels to not be wimps.

I'm fully confident that Zen's mod will address Angels. They will not be uber units but hopefully they will on a cost basis whoop devils.
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Old September 30th, 2004, 02:22 PM
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Cainehill Cainehill is offline
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Default Re: How to mod Angels to not be wimps.


And Cohen's mod will also, probably by giving them 50 HPs and Fire-4.
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Old September 30th, 2004, 02:34 PM

Vynd Vynd is offline
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Default Re: How to mod Angels to not be wimps.

I like the idea of making Angels stronger. But another possibility would be to simply make them cheaper, either by reducing the gems/magic paths necessary to summon them, or by increasing the number that you get from the spells.

Sometthing else to consider is that Angels compare poorly to Devils because Devils are too strong, not because Angels are too weak. Heck, I'd rather see Devils weakened than Angels strengthened.
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