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				October 7th, 2004, 05:12 PM
			
			
			
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 Shrapnel Fanatic |  | 
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				 OT: Getting a head...(3d art, Updated) 
 Emptied, images are now below. 
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				October 7th, 2004, 05:22 PM
			
			
			
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				 Re: OT: Getting a head...(3d art) 
 It must be very clever human heads (considering size of a scull). 
Seriously, chin is too narrow and calvarium is too wide. Because of that they look like aliens. 
Make nose converenging to the eyebrows. 
And this strange smile ...   |  
	
		
	
	
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				October 7th, 2004, 05:36 PM
			
			
			
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				 Re: OT: Getting a head...(3d art) 
 I added a couple of shots for better perspective. Thanks. And one more. 
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				If I only could remember half the things I'd forgot, that would be a lot of stuff, I think - I don't know; I forgot!  
A* E* Se! Gd! $-- C-^- Ai** M-- S? Ss---- RA Pw? Fq Bb++@ Tcp? L++++ 
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				October 7th, 2004, 05:51 PM
			
			
			
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				 Re: OT: Getting a head...(3d art) 
 The eyes are too high up.  On a real human head, the eyes are right in the middle. |  
	
		
	
	
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				October 8th, 2004, 04:31 AM
			
			
			
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 Brigadier General |  | 
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				 Re: OT: Getting a head...(3d art) 
 What program are you using Narf?If you can, use NURBS editing. Or splines if you can't use NURBS. It hink you're using box-editing right now.
 Nontheless very impressive. Keep up the good work!
 
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				October 8th, 2004, 04:46 AM
			
			
			
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				 Re: OT: Getting a head...(3d art) 
 Wings3d. I've got rhino but havn't gotten into it. Is it really that much better?
 Thanks, people.
 
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				If I only could remember half the things I'd forgot, that would be a lot of stuff, I think - I don't know; I forgot!  
A* E* Se! Gd! $-- C-^- Ai** M-- S? Ss---- RA Pw? Fq Bb++@ Tcp? L++++ 
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				October 8th, 2004, 11:30 AM
			
			
			
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				 Re: OT: Getting a head...(3d art) 
 I don't know Rhino that well. I use 3ds max and solidworks and those serve me very well. 
I know a lot about SW, but 3ds max is still very new to me. 
I would like to try Lightwave, but the price is very high and I can't seem to find a person from whom I can borrow it for a while. 
I've seen VERY NICE models comming from LW and 3ds. SW doens't lend itself too well for organic forms. 
If I come across a good body tutorial for Rhino, I'll let you know. 
Good luck with modeling, Mister Mouse.   
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				October 8th, 2004, 11:48 AM
			
			
			
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				 Re: OT: Getting a head...(3d art) 
 Good work Narf.  
				__________________Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
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				October 8th, 2004, 02:53 PM
			
			
			
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				 Re: OT: Getting a head...(3d art) 
 And thanks again. I should have another set of pictures for you guys to criticize later today.  
				__________________ 
				If I only could remember half the things I'd forgot, that would be a lot of stuff, I think - I don't know; I forgot!  
A* E* Se! Gd! $-- C-^- Ai** M-- S? Ss---- RA Pw? Fq Bb++@ Tcp? L++++ 
Some of my webcomics.  I've got 400+ webcomics at Last count, some dead. 
Sig updated to remove non-working links.
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				October 13th, 2004, 06:59 PM
			
			
			
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				 Re: OT: Getting a head...(3d art) 
 Why should I retype it?    
Anyway, it took longer for me to get around to it than I thought it would. I did have other stuff to do, so I'll use that excuse.    But I will try to update in a more timely manner next time.    
Front
  
Left side
  
Bottom
  
Whole person to give perspective on the size of the head, unsmoothed.
  
And smoothed
  
Suggestions? Yes, that is supposed to be a human head.
				__________________ 
				If I only could remember half the things I'd forgot, that would be a lot of stuff, I think - I don't know; I forgot!  
A* E* Se! Gd! $-- C-^- Ai** M-- S? Ss---- RA Pw? Fq Bb++@ Tcp? L++++ 
Some of my webcomics.  I've got 400+ webcomics at Last count, some dead. 
Sig updated to remove non-working links.
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