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Old October 12th, 2004, 03:26 PM
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douglas douglas is offline
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Default Re: Looking for players for a new NEWBIE game.

I've applied to join. I have a few questions about rules:

"No tech trading" - does that include trading ships just to analyze them? What about population trading?

Will we be forced to waste research and facility space on intel facilities that are almost impossible to use offensively without an overwhelming advantage, and even with such an advantage won't usually do very much for the cost?

Will the extremely overpowered Deeply Religious advanced racial trait be allowed?

Are we using tesco's suggestion of turning on the "every player sees entire map at start" option?
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Old October 13th, 2004, 10:12 AM

Salient Salient is offline
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Default Re: Looking for players for a new NEWBIE game.

Quote:
I've applied to join. I have a few questions about rules:

"No tech trading" - does that include trading ships just to analyze them? What about population trading?

Will we be forced to waste research and facility space on intel facilities that are almost impossible to use offensively without an overwhelming advantage, and even with such an advantage won't usually do very much for the cost?

Will the extremely overpowered Deeply Religious advanced racial trait be allowed?

Are we using tesco's suggestion of turning on the "every player sees entire map at start" option?


Douglas,
All good points and glad you raised them !

No Tech Trading : No trading/gift/tribute of tech, No ship trading, if you want to analyze ships, goota capture them.
Population trading seems ok to me.

Intel : I would keep it allowed, it's just a strategic decision if you want to invest in that.

Deeply Religious Trait : I'm fine with not allowing it. I would be interested to see what other people think about that.

Ofcourse all these points are up for debate, so let's hear it.
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Old October 13th, 2004, 01:42 PM

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Default Re: Looking for players for a new NEWBIE game.

I would say we would need to make a decision pretty quick. I am ok with no tech or ship trading. My race is not "Religious" but if players have races that are we need to let them know pretty quick. Also if we disallow intell then I would need to withdraw and reapply because I would want to make a slight change to my race.
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Old October 13th, 2004, 04:09 PM
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Default Re: Looking for players for a new NEWBIE game.

Hmm no talisman? Darn Guess it'll give me an opportunity to try out the organic race I made.. Or maybe just go with no traits!
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Old October 13th, 2004, 07:03 PM

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Default Re: Looking for players for a new NEWBIE game.

I suggest we allow intel, it's like I said a strategic choice.

Tech and ship trading are off limits and so is the religious trait.
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