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View Poll Results: Are smaller Non cap-killer fighters a good idea?
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Good idea it will make things more interesting
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3 |
11.11% |
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I like small fighters but keep at least capital ship disabling weapons
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3 |
11.11% |
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I like 20 gun fighters but no capital ship targeting
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0% |
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I want small fighters for fighter killing and big fighters for capital killing
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10 |
37.04% |
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Fighters should be able to target capital ships but have weak guns
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8 |
29.63% |
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WHAAAA are you mad keep it the way it is
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3 |
11.11% |
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October 26th, 2004, 01:41 PM
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General
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Join Date: Apr 2001
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Re: An important question to hardcore SEIV strateg
SJ, your quote reminds me of something right out of the MOO2 manual that had me confused for years before I figured it out:
"Ships can bomb planets directly, but other ships only indirectly, via bombers."
OK, I was wondering, what KIND of ships can bomb planets directly, given that some other (unspecified and nonexistent as far as I could tell from playing the game) kind of ships can bomb planets only indirectly via bombers... then after SO long I finally figured out that "other ships" was part of the OBJECT of the sentence, not the SUBJECT... 
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The Ed draws near! What dost thou deaux?
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October 26th, 2004, 05:58 PM
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Shrapnel Fanatic
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Join Date: Feb 2001
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Re: An important question to hardcore SEIV strateg
Quote:
Ed Kolis said:"Ships can bomb planets directly, but other ships only indirectly, via bombers."
OK, I was wondering, what KIND of ships can bomb planets directly, given that some other (unspecified and nonexistent as far as I could tell from playing the game) kind of ships can bomb planets only indirectly via bombers... then after SO long I finally figured out that "other ships" was part of the OBJECT of the sentence, not the SUBJECT...
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So; Ships can bomb planets...
Fighters can bomb ships...
But ships can't bomb other ships?
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Things you want:
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October 26th, 2004, 09:55 PM
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Shrapnel Fanatic
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Join Date: Jul 2001
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Re: An important question to hardcore SEIV strateg
Quote:
Suicide Junkie said:
So; Ships can bomb planets...
Fighters can bomb ships...
But ships can't bomb other ships?
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They can shoot torpedoes, missiles, and beams at them. Bombs would be redundant.
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October 26th, 2004, 10:34 PM
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Shrapnel Fanatic
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Re: An important question to hardcore SEIV strateg
Nope. Torpedoes are self-propelled, missiles are self-propelled and self-guided and beams are focused energy. Bombs are in free-fall. Clearly not redundant, they just don't make sense for ships.
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If I only could remember half the things I'd forgot, that would be a lot of stuff, I think - I don't know; I forgot!
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October 27th, 2004, 01:31 AM
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Major
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Re: An important question to hardcore SEIV strateg
Launch bombs using the catapults. They are pretty effective in vacuum thus make sense.
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October 27th, 2004, 01:46 PM
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Shrapnel Fanatic
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Re: An important question to hardcore SEIV strateg
Could catapults fire the bomb fast enough?
__________________
If I only could remember half the things I'd forgot, that would be a lot of stuff, I think - I don't know; I forgot!
A* E* Se! Gd! $-- C-^- Ai** M-- S? Ss---- RA Pw? Fq Bb++@ Tcp? L++++
Some of my webcomics. I've got 400+ webcomics at Last count, some dead.
Sig updated to remove non-working links.
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October 27th, 2004, 01:53 PM
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Re: An important question to hardcore SEIV strateg
If the catapult is not fast enough, then the problem lies in your target, which goes too quickly. Therefore, slow down the target, and all shall be fine.
*Casts the handy "Protection against Hammering" cantrip*
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