TURN 28:
Provinces: 13
Treasury: 443
Income: 772
Upkeep: 306
RP Total: 108
Forts: 3
Temples: 3
Max Dom: 6
Conv Prov: 15
Research
Conjuration: 5
Alteration: 3
Evocation:
Construction: 4 (+108)
Enchantment: 5
Thaumaturgy:
Blood Magic:
Gem Income
Fire:
Air:
7 (+2)
Water:
9 (+4)
Earth:
11 (+1)
Astral:
30 (+3/7)
Death:
15 (+8)
Nature:
11 (+3)
Blood:
~ Enchantment level 5 has been completed.
~ Sif casts Revive Bane Lord.
~ Angerboda has found 1 magic site, the Glen of Verdant Greenery which generates 1N gem per turn.
~ Pythium has made the Emerald Lord named Antonius its prophet.
~ Ctis has made the Lizard King named Tibirakalammak its prophet.
~ There was a battle in (141) The Sinking Land.
~ There was a battle in (216) Frostwater.
In the province of (141), Pythium only has a single Theurg Acolyte as a defender. He is easily killed and we take the province.
In the province of (216), there are 3 Commanders, 5 Heavy Infantry, 13 Militias, and 21 Light Infantry. My forces easily rout the enemy with no losses.
I notice that Gramner and Gisli are now in the Hall of Fame. Gramner has acquired Lightning Reflexes and Gisli now has Heroic Precision. I also notice that Freke has been in the Hall of Fame for a while and has Heroic Strength and now has a strength of 43. Dang, that would hurt if you got hit by him. I may have to get him a weapon

.
Master Gibur is still employed by Marignon.
Magnuss Crossbows are recruited by Marignon.
Dagan, the Renegade Sage is still employed by Vanheim.
Burelks City Guard is still employed by Ctis.
The Fishermen are now available, Sho-guu commands 25 men for 120 gold.
J=Jotunheim, I=Indep., Mg=Marignon, Py=Pythium
J 6 (207) Yldemir Capitol 100/0 (32220, 241, 169, 455) 25 Def
J 6 (208) Farsen Forest Forest 90/1 (7600, 42, 33, 162) 11 Def
J 6 (218) East Farsen Forest Forest 100/0 (10280, 62, 30, 221) 11 Def
J 6 (202) High Yldemir Forest 100/0 (7680, 43, 33, 176) 11 Def
J 6 (195) Oeversee Plains 100/0 (11010, 51, 6, 212) 11 Def
J 6 (212) West Farsen Forest Forest 90/4 (7370, 20, 22, 146) 11 Def
J 6 (180) Suddeir Down Plains 100/0 (10470, 74, 102, 288) 15 Def
J 6 (183) North Horslund Forest Forest 100/0 (9530, 54, 31, 200) 11 Def
J 3 (216) Frostwater Mountain 70/10 (5850, 23, 34, 122) 11 Def
I 1 (205) Aeros River Mountain (30),20,30 Militias/Archers/Heavy Infantry
J 6 (166) Horslund Forest Forest 100/0 (9450, 54, 13, 199) 11 Def
I 6 (165) Tolk Farm Lands (80),50,90,80,(60),40,90, (70),(70),80,70,50,100,70,40,40 Crossbowmen/Heavy Cavalry
J 6 (152) South Horslund Forest Forest - 100/0 (9330, 52, 96, 290) 21 Def
J 4 (146) Vorgunmarsh 100/0 (2200, 11, 22, 103) 15 Def
I 0 (193) Upper Skelde Farm Lands (50),(50),(50),(30),(50), (30),(30),(60),(50),(40), (30),(40),(40),(50),(40),(40),(50),(40) Militias/Longbowmen/Knights
J 6 (141) The Sinking Land Farm Lands - 60/14 (3250, 10, 21, 125) 15 Def
Mg ? (189) Skelde Henge Plains (20) Tribal Cavalry
Mg ? (179) Braegen Marches Plains
? ? (169) Skeldmarsh Swamp
? ? (170) Oast Hills Farm Lands (9) Heavy Infantry
? ? (153) Golana Swamp
? ? (161) Bolfar Farm Lands
? ? (187) Godsgrave Pass Mountain
? ? (172) Mount Isen Plains
Py -3 (136) Toemuck Fen Swamp
Py -5 (123) Madderein Swamp
Mg 0 (143) Wisps Home Swamp
Marignon now has 10 Crossbowmen in the province of (143). The Pythium provinces of (136) and (123) appear to be free from military units.
I set the PD of my new province (216) up to 11 and increase the PD of (141) and (146) to 15.
Tredel is my new sage and is 1A. This turn I recruit another sage in (180) and 3 Jotun Spearmen and 1 Jotun Huskarl in (152). Angerboda will move to (152).
I have my first army move from (141) to attack Pythium in (136).
I have my 2nd army move from (216) to attack (205). Erik the Jotun Gode with 2 Spearmen and a Scout also join the fight in (205) from (212). I also have Forsete the Scout move from (146) to (123) to scout into Pythiums lands.
Wormfriend is my new Bane Lord and he picks up some Winged Shoes and a Pendant of Luck and flies to (180). He will pick up more items in the lab there next turn.
This turn I forge another Wraith Sword and Ring of Regeneration.
The rest of my mages will continue to research Construction with 108 RPs.