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Old November 16th, 2004, 08:09 PM
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Default Re: I dunno, guys...

Yeah, there would probably be some players who would say they just wanted an extra Infantry of Ulm who carried a hand axe and shield, while others would want Mictlan to have Pythian Principes. Which brings us back to the answer why it is nice that there are thematic limits on choices, so it's not just a munchkinfest of everyone wanting and getting the best of everything.

So the GM and his system should come up with balances, which is of course tricky.

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Old November 18th, 2004, 10:48 AM
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Default Re: I dunno, guys...

I see me mentioned but I lost the thread of the conversation. Is this the "mod on the fly" idea? A web form for selecting all of the game variants then writing the game files?

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Old November 18th, 2004, 03:43 PM
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Default Re: I dunno, guys...

It would be the "change your own nation" mod, either before game creation, or even during the course of the game. A silly example: you could have a military revolution, leading to a more elitist military, or the opposite, where your whole military collapses.

For changes at game start, it would be either customisation, or something looking somewhat like a new theme, or a variation on an existing theme.
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