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Old December 1st, 2004, 12:20 PM
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Soapyfrog Soapyfrog is offline
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Default Re: Fools Lament II - Newbies Welcome

I fought and destroyed some large Man armies with my devil/tartarian squad... on two successive turns I destroyed one army consisting of living statues and vine ogres, and then on the following turn defeated an army of some 50+ bane lords, angels, and other commanders.

These battles occured around turn 72 or 73 I think?

The bane lords were not well equipped, so wrathful skies and my well equipped devils cut a swath through them, I think perhaps 12 or 15 of them escaped that battle, to be mopped up slowly over the next few turns. The most dangerous things for me in that battle were the angels, which accounted for two fully equipped ice devils before going down. Flambeaus kill devils dead!!

Coincidently a fire destroyed the lab in the province where my devil summoners were, and I could not re-summon the ice devils for a turn... imagine my relief when I re-summoned them on the following turn and they answered!
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Old December 1st, 2004, 01:08 PM
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Default Re: Fools Lament II - Newbies Welcome

The Bane Lord vs devil/tartarian squad battle, IMO, really only worked well for you because of the storm that grounded my flying Bane Lords (and I started them from the back...) - Half of them did not get into battle at all before they all routed...

I think it would have gone in my favor if not for the storm, as I would 5-7 Bane Lords per devil/tartarian.

I think I had 55 total leaders, of which 42 perished foolishly!
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Old December 1st, 2004, 01:14 PM
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Default Re: Fools Lament II - Newbies Welcome

Well I am not sure it would have gone so well for you. With the wrathful skies doing constant damage, I think my SCs (which had good prot and excellent defence stats) would have held their own. Of course, with the turn archives available, one can always test that theory!
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