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				December 2nd, 2004, 02:42 AM
			
			
			
		  
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				Re: Odd bug....
	
			 
             
			
		
		
		
		
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				Imperator Fyron said: 
The damage display when organic armor is in play is bugged. It does not updated properly for regeneration until the ship is hit again. The ship doesn't really have 710 damage, as a component regenerated, but the damage was not updated for the regeneration. I am not entirely sure why it would ever display 710/710 damage, but this is probably the reason...  
			
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 Ok, that makes sense to a point.  However, there was only ONE organic armor on the ship.  So, since the Organic armor was the Last component left, and there were no other organic armors on the ship, there should be nothing to trigger the regeneration ability and nothing to regenerate, since it can not regenerate itself....can it??      So this known bug you mentioned should not apply in this situation, unless I'm totally mistaken.  (Which is likely    )  
		
	
		
		
		
		
		
		
			
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				December 2nd, 2004, 04:00 AM
			
			
			
		  
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				Re: Odd bug....
			 
             
			
		
		
		
		So is this a bug or not? 
		
	
		
		
		
		
		
		
			
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				December 2nd, 2004, 12:15 PM
			
			
			
		  
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				Re: Odd bug....
			 
             
			
		
		
		
		Wow, was this a stock game or from a Mod? 
		
	
		
		
		
		
		
		
			
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				December 2nd, 2004, 12:48 PM
			
			
			
		  
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				Re: Odd bug....
			 
             
			
		
		
		
		
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				President_Elect_Shang said: 
Wow, was this a stock game or from a Mod?  
			
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 This was a modded game, I was using the Devnull Mod.  I'm not totally sure, but I think I've also seen this happen once before in an unmodded game.  But my memory could be failing me here.  
		
	
		
		
		
		
		
		
			
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				December 2nd, 2004, 12:54 PM
			
			
			
		  
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				Re: Odd bug....
			 
             
			
		
		
		
		Are you certain that the ship had no other regnerative components? Space Monster ships, for example, have lots of components that can regenerate. 
		
	
		
		
		
		
		
		
			
		
		
		
		
		
		
	
		
		
	
	
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				December 2nd, 2004, 01:44 PM
			
			
			
		  
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				Re: Odd bug....
			 
             
			
		
		
		
		Devnull Mod, than it is not the problem I was thinking of. Sounds like a glitch in the system. Can you restore from a saved point and try it again to see if the bug repeats itself? 
		
	
		
		
		
		
		
		
			
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				December 2nd, 2004, 09:24 PM
			
			
			
		  
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				Re: Odd bug....
			 
             
			
		
		
		
		
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				President_Elect_Shang said: 
Devnull Mod, than it is not the problem I was thinking of. Sounds like a glitch in the system. Can you restore from a saved point and try it again to see if the bug repeats itself?  
			
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 Unfortunately, it was a tactical combat where this happened, and I highly doubt I will be able to get the EXACT conditions the same     I will try, but I highly doubt it.
 
Fyron, I just checked, and there were no other components that could regenerate.  It was a Taera heavy cruiser, and it had one organic armor that was the Last component left.  Nothing else had the regeneration ability.  
		
	
		
		
		
		
		
		
			
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Download the  Nosral Confederacy (a shipset based upon the Phong) and the  Tyrellian Imperium, an organic looking shipset I created!  (The Nosral are the better of the two [img]/threads/images/Graemlins/Grin.gif[/img] )
			  
		
		
		
		
		
		
	
		
		
	
	
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				December 2nd, 2004, 10:42 PM
			
			
			
		  
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				Re: Odd bug....
			 
             
			
		
		
		
		I used to get a bug like this on an early Version of Atrocites Star Trek Mod. It was Armour aswell, it would destroy all but one and show up and completely destroyed but it wouldnt blow up. 
 
If you try to recreate it use the simluator.... 
		
	
		
		
		
		
		
		
			
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				December 2nd, 2004, 12:38 PM
			
			
			
		  
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				Re: Odd bug....
			 
             
			
		
		
		
		
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				Atrocities said: 
So is this a bug or not?  
			
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 Yes... why would it not be a bug? It is just a display bug, but a bug nonetheless...  
		
	
		
		
		
		
		
		
			
		
		
		
		
		
		
	
		
		
	
	
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