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  #1  
Old December 8th, 2004, 04:27 PM
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Default Re: build time help

Better might be an extended research tree for space yards.

However, if you want to build faster without having to edit anything, try a retrofit series.
Start with the minimum components, and build that. Then retrofit a few more components onto it each turn (while the SY builds more ships)

A Battlemoon in P&N would take about that much time, and is meant to. You can reduce the build time to 20 turns or so by using retrofits, emergency build, and huge-population SY worlds.
The key thing to note is that you can't have your whole army build from these huge ships. Settle for one or two as flagships, surrounded by a fleet of disposable baseships as cannon fodder
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Old December 8th, 2004, 05:00 PM

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Default Re: build time help

I wonder if there is a mod which is like this.

1000+ battlemoons, space yards that build insanely fast, uber-tech, etc.

Brian
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Old December 8th, 2004, 09:19 PM
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Default Re: build time help

It could be called the Munchkin Mod!
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Old December 8th, 2004, 09:58 PM

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Default Re: build time help

Good idea. I actually was fooling around awhile back with making a sort of mod where you could put stellar manip on fighter units, one fighter could destroy a hundred capships, lol. Based on the idea that eventually weapons get so destructive that no amount of shields or armor is enough. I was gonna call it "Golden Fighter" or something. Also I wanted to make economics very important, and trading very important.

That though has been shelved pending summer vac lol.

Brian
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