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  #1  
Old December 22nd, 2004, 05:19 PM
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Default Re: Black Moon Armies


I was waiting for this one !

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  #2  
Old December 23rd, 2004, 10:50 AM

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Default Re: Black Moon Armies

Thanks guys - I'm glad you're interested in this mod!

I'm planning to add new races, but it takes time, mostly for the graphics
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Old December 23rd, 2004, 03:52 PM
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Default Re: Black Moon Armies

Very nice mod... From a balance point of view, though, it would seem to me that
two of the nations are powerhouses comparable to standard Vanheim and Caelum, one
is about average, and one is kind of weak. None of this would matter even a
little bit if you made a 'by-the-book' map with pre-deployed armies and pre-set
alliances. Something else I would love to see is nation specific pretenders
and heroes.

A scenario that fine tunes the nations would be great. Now if I only had any
idea what the comic book is about...
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Old December 23rd, 2004, 09:11 PM
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Default Re: Black Moon Armies

Hmm... I think I was incorrect in saying that the Black Moon nation is a
powerhouse. I think it is a bit more than that. Anyone wants to test
drive the mod? I am challenging any two fans of the light to take me on!

I am willing to play one on two on the Reemergance map. The Black Moon
will prevail!

(against two of the three other modded nations)
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  #5  
Old December 30th, 2004, 06:17 PM

Huzurdaddi Huzurdaddi is offline
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Default Re: Black Moon Armies

Quote:

Hmm... I think I was incorrect in saying that the Black Moon nation is a powerhouse.

I find that the Menthats are great. They remove all thinking from troop selection. Just get a little screen of normal troops and then load up on these bad boys for early expansion fun.

They should probably be boosted a little in cost.
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  #6  
Old January 3rd, 2005, 09:53 AM
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Default Re: Black Moon Armies

Confirm : the black moon is a powerhouse !
However, that is just what I needed in my SP games. But that nation is raping all other AIs of that game, including ermor.
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Old January 11th, 2005, 01:21 PM

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Default Re: Black Moon Armies

Thank everybody for the comments - and sorry if I'm not too present on this board...

Tuidjy/Unknown_Enemy: in which aspect you see the Black Moon as particularly powerful? Blood magic maybe? (and the combination blood + death as well) When managed by the AI, against other AIs, in my case it didn't do anything amazing... just average. I was using level4 AIs, lvl9 independents, 3 starting provinces. Haven't tried it against Ermor AE, so I have no idea if the Black Moon can easily defeat it (when both AIs).

Tuidjy: you say one of the nations of this mod is quite weak, are you referring to the knights of justice?

Huzurdaddi: OK i can easily raise (a bit) the cost for menthats. They are about halfprice compared to Illithids and they perform about the same task, with the difference that they are not amphibious and specially that arrows can easily despatch them - at least the Illithids can stand a good amount of punishment. And menthats are magical, so you need a magical leader (Illithids as well, but all Illithids commanders are also magical commanders if I'm not wrong).
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