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Old July 12th, 2001, 05:14 AM

Sinapus Sinapus is offline
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Default Re: AI Ships and Bad Warp Points

quote:
Originally posted by Alpha Kodiak:
What you are probably seeing is an AI ship with its movement reduced to 2. It will keep being sucked toward the center then try to get out, always winding up back at the warp point. If this is true, then eventually it will run out of supplies and be sucked into the black hole.

In general, the AI has a horrible time with damaging warp points because it doesn't understand that it needs to avoid them. I've watch large fleets of AI ships go through the warp points, then send the ships that got hurt back through since those ships now need to be resupplied.

The best thing you can do for the AI is eliminate black holes in the QuadrantTypes file.



Or just go into the StellarAbilities file and change the damage for unstable warp points from 200 to 0.
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Old July 12th, 2001, 06:08 AM

justjake73 justjake73 is offline
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Default Re: AI Ships and Bad Warp Points

Can you do that for a game already in progress?
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Old July 13th, 2001, 01:39 AM
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Suicide Junkie Suicide Junkie is offline
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Default Re: AI Ships and Bad Warp Points

No. It only affects how the game generates the map at the beginning of a game.
Your saved maps do not change.

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