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  #1  
Old January 7th, 2005, 03:26 PM

Tuna Tuna is offline
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Default Re: Short question on Routing and Timing

They will not fight any battles in any case on turn x, they are, in effect "in transit" for the turn, and as soon as all the battles for turn x are fought and other actions completed, they reappear in a neighbouring friendly province, turning them back into normal troops.
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Old January 7th, 2005, 09:10 PM

alexti alexti is offline
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Default Re: Short question on Routing and Timing

I am not sure how it work exactly either. From my observation, the troops that routed in the magic phase *may* participate in the battle that happens in a regular phase. For example, I've seen the situation like that: I've magic-dropped my SC on top of Niefel Jarl. Niefel Jarl was injured, got an affliction and got down to something like 30HP. In the same turn I was attacking the neighbouring province with the regularly moving army. When they've arrived, the routed Jarl was there, with affliction and with exactly the same number of HP (name and equipment matched as well, so it was surely the same guy). Interestingly, he has not recovered his lost HP during the route...
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Old January 7th, 2005, 10:16 PM

Ironhawk Ironhawk is offline
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Default Re: Short question on Routing and Timing

I agree with both Tuna and Alexti.

What I'm curious about tho is how routing soliders choose the province that they will rout to. Does it happen after all combat is resolved? Or does it happen immediately after each battle in that phase (magical or normal)?

If it happens immediately after the battle then that implies that troops and commanders can be killed "when retreating into enemy territory" even if you have a friendly province next to the original battle site at the turn end. This may be common knowledge but I only recall getting the "killed when retreating" message when my troops were surrounded or cut off in some fashion.
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