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Go Back   .com.unity Forums > Illwinter Game Design > Dominions 2: The Ascension Wars > Scenarios, Maps & Mods

 
 
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Old January 12th, 2005, 02:30 PM

sube sube is offline
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Default Re: Black Moon Armies

>The Knights of the Light are quite weaker than the other three nations. I would rank them as balanced with the standard Dominion II nations, even slightly on the weak side.

That's quite ok then - as long as they are more or less balanced with the standard nations, that's fine by me. The Knights of the Light are maybe more of an early expander, with chariots, battlemages and reasonably good troops. In late game, sure, they are less competitive.

>Black Moon has an incredibly cheap and effective troop in the mentats.

Time to raise their cost then... And what about making them capitol-only units? (provided this will be explicitly moddable)

> Orc berserkers make a perfect meat shield. The Death Masters can easily become capable of the deadly raise skeleton/drain life combo. The Lords of Negation are great thugs once you hit Construction 4 and start churning out Wraith Swords. The Acolytes are perfect researchers. The Summoners are great blood hunters. And to top it off, the priests are also very good.

I wold not like to change much here... Lords of Negation as capitol-only, but apart from that...
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