How did he get the troopship to attack the empty colony? There's a bug causing troopships to ignore zero-pop colonies in simultaneous turn games. Or did that get fixed with 1.91 and I didn't notice.
Geoschmo
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No, the troopship definitely went for the colony - I checked it twice. The planet did lack the colony indicator on it, though, since it was wiped out... heck, I've seen Devnull monsters attack a planet, hide in the corner, and destroy the planet, and the combat replay shows both the asteroids and the planet
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