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January 25th, 2005, 09:45 PM
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Colonel
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Join Date: Jul 2000
Location: Montevideo Uruguay
Posts: 1,598
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Re: re AI Deathmatch
Quote:
Gandalph said:
OK, OK, it was more of a task than I expected and some relatives dropped by. I am working on it and will post here when I finish.
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Don't worry. I know they're a lot and most of them are big files.
Will start to send you the other files, later.
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January 25th, 2005, 09:51 PM
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Colonel
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Join Date: Jul 2000
Location: Montevideo Uruguay
Posts: 1,598
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Re: re AI Deathmatch
I have started the game between the UF and the Tessellate, this morning around the 7:30 here.
Now, the time it's 22:45 and still they're fighting... around the turn 388.
The Tessellate are wining by points, but the game still looks balanced and think the UF still could win.
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January 26th, 2005, 04:35 PM
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Sergeant
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Join Date: Nov 2004
Location: Silicon Valley
Posts: 280
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Re: re AI Deathmatch
Master Belisarius writes:
>> The Tessellate are wining by points, but the game still looks balanced and think the UF still could win.
Flower power! 
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January 26th, 2005, 09:44 PM
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Shrapnel Fanatic
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Join Date: Mar 2003
Location: CHEESE!
Posts: 10,009
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Re: re AI Deathmatch
You know there was something fishy about those plants in Mario bro's.
__________________
If I only could remember half the things I'd forgot, that would be a lot of stuff, I think - I don't know; I forgot!
A* E* Se! Gd! $-- C-^- Ai** M-- S? Ss---- RA Pw? Fq Bb++@ Tcp? L++++
Some of my webcomics. I've got 400+ webcomics at Last count, some dead.
Sig updated to remove non-working links.
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January 29th, 2005, 05:18 PM
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Captain
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Join Date: Mar 2002
Location: Santa Cruz, CA
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Re: re AI Deathmatch
Everything I have is now up on the page.
MB - Go ahead and send the rest of the files. I will get them up ASAP.
__________________
All that is gold does not glitter,
Not all those who wander are lost;
The old that is strong does not wither,
Deep roots are not reached by the frost.
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January 30th, 2005, 10:40 AM
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Colonel
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Join Date: Jul 2000
Location: Montevideo Uruguay
Posts: 1,598
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Re: re AI Deathmatch
Quote:
Gandalph said:
Everything I have is now up on the page.
MB - Go ahead and send the rest of the files. I will get them up ASAP.
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Thanks Gandalph!
I'm sending the files in groups of 4-5.
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January 30th, 2005, 01:38 PM
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Brigadier General
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Join Date: Jul 2001
Location: Kiel, Germany
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Re: re AI Deathmatch
Thanks for running these contests MB.
And congrats on your victorious Tessellate.
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January 30th, 2005, 02:54 PM
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Colonel
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Join Date: Jul 2000
Location: Montevideo Uruguay
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Re: re AI Deathmatch
Quote:
Rollo said:
Thanks for running these contests MB.
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 Thanks Rollo!
Quote:
Rollo said:
And congrats on your victorious Tessellate.
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Thanks again... but in some way, believe it's your victory too!! hehehe After all, think the UF are part of them!!
As I wrote, think this time the Tessellate did the difference thanks the "Merchants" Culture (they can build now so many ships as the UF does), and thanks their cheap and strong BA's.
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January 26th, 2005, 10:31 PM
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Colonel
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Join Date: Jul 2000
Location: Montevideo Uruguay
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Re: re AI Deathmatch
United Flora vs Tessellate 1
The Tessellate won by points at the turn 500.
It was a long and very balanced game.
During the first 100 turns the Tessellate has the initiative, but the UF counter-attacked and around the turn 300 they controled more systems.
In the end game, the Tessellate controled most the systems and the UF was falling.
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January 26th, 2005, 10:35 PM
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Colonel
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Join Date: Jul 2000
Location: Montevideo Uruguay
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Re: re AI Deathmatch
Tessellate vs United Flora. 1
The Tessellate won at the turn 350.
It was a weird game: around the turn 250 the Tessellate lost several systems and the UF was attacking with big fleets... and 100 turns later the UF was crushed!
Think the clue are the Tessellate's BAs.
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