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February 5th, 2005, 01:31 AM
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Corporal
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Join Date: Sep 2004
Location: Arizona, USA
Posts: 176
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: Hi All
I've been a little late in reading these posts. Uber bless? Folks, how ever did ya'll learn so much about this game. Aside from Panther that is, those engineers once they build in the bugs in a system it's a good decade of leisure time to "trouble shoot" (i.e. drink beer and play games). I don't even have a clue what normal bless does -- I simply order my priests to do it b/c they have nothing better to do. Anyway, I suppose this is the normal time to trash talk and all, but I really need a victory under my belt before talking smack. Ah what the hell, we’re going to kick your collective butts!!! (Maybe. Possibly.)
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February 8th, 2005, 03:47 PM
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Major
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Join Date: Jul 2004
Location: Alexandria, VA
Posts: 1,019
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: Hi All
 I needed a laugh this morning, and this thread certainly provided it for me!
Keep up the commentary when you all can.
Oh yeah, us engineers know how to design bugs into things. We refer to it as 'job security'. 
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February 10th, 2005, 09:39 PM
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First Lieutenant
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Join Date: Jul 2004
Location: Panama City beach, Fl, USA
Posts: 662
Thanks: 15
Thanked 6 Times in 5 Posts
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Re: Hi All
I'm impressed Alenyan.
Five turn of 12 players and no stales. Your doing a great job with running this game!
-Cheers, yc
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February 11th, 2005, 01:33 AM
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General
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Join Date: Jul 2004
Location: Portland, ME (USA)
Posts: 3,241
Thanks: 31
Thanked 65 Times in 18 Posts
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Re: Hi All
Yup! Cheers to Alenyan!! [img]/threads/images/Graemlins/Martini.gif[/img]  [img]/threads/images/Graemlins/Martini.gif[/img] [img]/threads/images/Graemlins/Martini.gif[/img]  [img]/threads/images/Graemlins/Can.gif[/img] [img]/threads/images/Graemlins/Can.gif[/img] [img]/threads/images/Graemlins/Martini.gif[/img]
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February 11th, 2005, 04:16 PM
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Corporal
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Join Date: May 2004
Location: Strasbourg, France
Posts: 170
Thanks: 0
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Re: Hi All
Alenyan did an awesome job picking players, and making sure the game did not start until everyone knew what she was getting into. We will not have stales, I think, until teams start getting crushed, and even then, with a map this small, once one is broken, it will be a short road to demise.
But... there is a itty bitty problem. The two of us will go to Vegas to see the Queen show, and it is not clear whether we will be disciplined enough to take our turns. We will try to make it, but...
__________________
Wrath them 'till they glow, and arrow them in the dark.
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February 11th, 2005, 04:28 PM
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First Lieutenant
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Join Date: Jul 2004
Location: Panama City beach, Fl, USA
Posts: 662
Thanks: 15
Thanked 6 Times in 5 Posts
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Re: Hi All
Hehe.
You'd have to have an 'iron will' to achieve that standard turn scheduling in Vegas! I'm all for playing on only when all turns are in.
-Yc
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February 11th, 2005, 05:18 PM
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General
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Join Date: Sep 2003
Location: United Kingdom
Posts: 3,603
Thanks: 0
Thanked 22 Times in 22 Posts
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Re: Hi All
Well, I am not responsible for the lack of stale turns in the game. We may hope not to see the tail of a stale turn: I think there was only one staled turn in King of the Hill, after fifty turns (so 300 turn files received).
Yvelina and Tuidjy, feel free to submit your detailed instructions if you would have me play your turns while in Vegas. While I am usually not such an amazing player (*Coughs*), I should be able to follow orders without too much trouble.
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February 15th, 2005, 07:07 PM
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First Lieutenant
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Join Date: Jul 2004
Location: Panama City beach, Fl, USA
Posts: 662
Thanks: 15
Thanked 6 Times in 5 Posts
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Re: Hi All
Crossing fingers that this game continues to be a blast. Its only turn 7 and nothing spectacular is happening, No good luck, no bad luck, no wars...but the diplomacy has been incredible. Expecially between my team-mate and I. Movements are co-ordinated at a much stricter level than ever and tasks for THE EMPIRE are deligated to the most capable faction.
I enjoyed the rumor mill that the host sent out in leu of the power bars. Nice Nice Nice. This one has the feel of a board game with lots of care to the details.
Game on!
-yc
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February 18th, 2005, 07:53 PM
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First Lieutenant
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Join Date: Jul 2004
Location: Panama City beach, Fl, USA
Posts: 662
Thanks: 15
Thanked 6 Times in 5 Posts
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Mail Status....
Alneyan,
The Ulm/Mictlan turn should have come in right about now. Several Factions have just found each other and we're all deciding weather the time is right to club each other with national troops and alteration spells, or smile for a few years to get the good Tartarian beat-down going. I think the Mail delay is more from Team's "Getting they're heads together" than from idly ignoring the 12 hours until hosting....
-Yc
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February 18th, 2005, 08:05 PM
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General
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Join Date: Sep 2003
Location: United Kingdom
Posts: 3,603
Thanks: 0
Thanked 22 Times in 22 Posts
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Re: Mail Status....
Why, go and beat them with your national troops! Early wars are a tried and true strategy: every single time I used it, I got trashed, so it must be good. I am merely unable of pulling it out without being blown out from the skies.
Slightly more seriously, the status mail is sent 24 hours before the deadline no matter what happens, and is mostly here to let the players who have uploaded that their turn is in and the others that they have 24 hours before hosting. It is also nice to check that all player files work, and that no player sent a .trn file instead of a .2h, among other things.
But since I am fairly lazy, those status mails are direct and to the point, so no attention should be given to the form of those mails. I simply give the appropriate information, throw in a subject and a verb to get something looking like a proper sentence, and voilà! the status mail is ready.
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