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Old February 6th, 2005, 01:16 PM
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Captain Kwok Captain Kwok is offline
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Default Re: Eclipse Mod 1.0 Full - Crashing Win98

Is it me or are ships designed to move very fast!?
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Old February 6th, 2005, 02:49 PM

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Default Re: Eclipse Mod 1.0 Full - Crashing Win98

I made traveling easier and faster. Of course you cant go too fast without burning out your supplies. I wanted the distance you can go to be based largely on your supply limit rather than engine speed. However I've had a hard time trying to balance out the speed vs supply burn ratio. Newer engines are supposed to be faster and more effecient but i dont want them overpowered. At least not until the end. I plan on doing some revisions to the engines in the next patch.

[EDIT] Oh, and I have no clue about the map problem. I ported over Fyrons quadrants so I didn't make them. I have yet to try a maze map myself.
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