.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

The Falklands War: 1982- Save $9.00
winSPMBT: Main Battle Tank- Save $5.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

Reply
 
Thread Tools Display Modes
  #1  
Old February 9th, 2005, 01:26 PM
Ragnarok-X's Avatar

Ragnarok-X Ragnarok-X is offline
Major General
 
Join Date: Jan 2004
Location: Germany / Bielefeld
Posts: 2,035
Thanks: 33
Thanked 18 Times in 12 Posts
Ragnarok-X is an unknown quantity at this point
Default Re: New weapon idea for SEIV

micro-sized black holes ?! Where should those be located, just within ordinary space ?!
Reply With Quote
  #2  
Old February 9th, 2005, 01:30 PM

Baron Munchausen Baron Munchausen is offline
General
 
Join Date: Aug 2000
Location: Ohio, USA
Posts: 4,323
Thanks: 0
Thanked 0 Times in 0 Posts
Baron Munchausen is on a distinguished road
Default Re: New weapon idea for SEIV

Actually, if it's moving slowly enough to orbit you'll need a huge amount of energy to send it on its way. I think that the star they have discovered is believed to have been 'slingshotted' past a black hole just like we slingshot probes past the inner planets to get to the outer planets.

And as far as SE IV/V is concerned, wouldn't it be cool to be able to divert asteroids towards inhabited planets? In the new 3D 'real time' combat system, you could actually have the chance to attack and divert/destroy the incoming threat, too.
Reply With Quote
  #3  
Old February 9th, 2005, 01:55 PM

DeadZone DeadZone is offline
Second Lieutenant
 
Join Date: Apr 2003
Location: England
Posts: 488
Thanks: 0
Thanked 0 Times in 0 Posts
DeadZone is on a distinguished road
Default Re: New weapon idea for SEIV

Well, it brings a whole new meaning to the term
"shooting star"

Sorry, couldnt resist that one
__________________
Reply With Quote
  #4  
Old February 9th, 2005, 02:11 PM
TheDeadlyShoe's Avatar

TheDeadlyShoe TheDeadlyShoe is offline
Corporal
 
Join Date: Aug 2004
Posts: 88
Thanks: 0
Thanked 0 Times in 0 Posts
TheDeadlyShoe is on a distinguished road
Default Re: New weapon idea for SEIV

so we.. can't shoot the black holes at them?
Reply With Quote
  #5  
Old February 9th, 2005, 02:39 PM
Slynky's Avatar

Slynky Slynky is offline
General
 
Join Date: Jan 2003
Location: Atlanta, GA
Posts: 3,499
Thanks: 0
Thanked 0 Times in 0 Posts
Slynky is on a distinguished road
Default Re: New weapon idea for SEIV

Quote:
Ragnarok-X said:
micro-sized black holes ?! Where should those be located, just within ordinary space ?!
Hmmmmm, wonder if these have anything to do with my disappearing socks .
__________________
ALLIANCE, n. In international politics, the union of two thieves who have their hands so deeply inserted in each other's pocket that they cannot separately plunder a third. (Ambrose Bierce)
Reply With Quote
  #6  
Old February 9th, 2005, 03:02 PM
Ed Kolis's Avatar

Ed Kolis Ed Kolis is offline
General
 
Join Date: Apr 2001
Location: Cincinnati, Ohio, USA
Posts: 4,547
Thanks: 1
Thanked 7 Times in 5 Posts
Ed Kolis is on a distinguished road
Default Re: New weapon idea for SEIV

I actually had that idea once myself when I started wondering what Cosmic Encounter's "Hawking Catapult" card was supposed to be...

Hmm, maybe CovertJaguar will make an image of one of these things and it will become one of the new revamped Physical weapons in Adamant?
__________________
The Ed draws near! What dost thou deaux?
Reply With Quote
  #7  
Old February 10th, 2005, 12:58 AM
CovertJaguar's Avatar

CovertJaguar CovertJaguar is offline
Sergeant
 
Join Date: Jan 2004
Posts: 203
Thanks: 0
Thanked 0 Times in 0 Posts
CovertJaguar is on a distinguished road
Default Re: New weapon idea for SEIV

Quote:
Ed Kolis said:
Hmm, maybe CovertJaguar will make an image of one of these things and it will become one of the new revamped Physical weapons in Adamant?
My reputation grows I see.

In Andromeda the Abyss uses Point Singularity Projectors to great effect. Very devastating.
__________________
"The difference between very sophisticated technology and magic is a very blurry line,” Dean Kamen, Wizard of IT
Reply With Quote
  #8  
Old February 10th, 2005, 01:29 AM
narf poit chez BOOM's Avatar

narf poit chez BOOM narf poit chez BOOM is offline
Shrapnel Fanatic
 
Join Date: Mar 2003
Location: CHEESE!
Posts: 10,009
Thanks: 0
Thanked 7 Times in 1 Post
narf poit chez BOOM is on a distinguished road
Default Re: New weapon idea for SEIV

Technically, maggog use them. Not all maggog are members of the abyss.
__________________
If I only could remember half the things I'd forgot, that would be a lot of stuff, I think - I don't know; I forgot!
A* E* Se! Gd! $-- C-^- Ai** M-- S? Ss---- RA Pw? Fq Bb++@ Tcp? L++++
Some of my webcomics. I've got 400+ webcomics at Last count, some dead.
Sig updated to remove non-working links.
Reply With Quote
  #9  
Old February 10th, 2005, 01:56 AM
Atrocities's Avatar

Atrocities Atrocities is offline
Shrapnel Fanatic
 
Join Date: Dec 2000
Location: USA
Posts: 15,630
Thanks: 0
Thanked 31 Times in 19 Posts
Atrocities is on a distinguished road
Default Re: New weapon idea for SEIV

Break out the Point Singularity Cannons, were go'an in.
__________________
Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
Reply With Quote
  #10  
Old February 10th, 2005, 02:24 AM
CovertJaguar's Avatar

CovertJaguar CovertJaguar is offline
Sergeant
 
Join Date: Jan 2004
Posts: 203
Thanks: 0
Thanked 0 Times in 0 Posts
CovertJaguar is on a distinguished road
Default Re: New weapon idea for SEIV

If you want to get technical narf , the first time the crew of the Andromeda saw the PSPs they were being used by the servants of the Abyss not the Magog. Those same servants were the first ones to use the tesseract generators as well.
__________________
"The difference between very sophisticated technology and magic is a very blurry line,” Dean Kamen, Wizard of IT
Reply With Quote
Reply

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 01:12 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.