.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Air Assault Task Force- Save $8.00
Bronze- Save $10.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 2: The Ascension Wars

Reply
 
Thread Tools Display Modes
  #1  
Old February 11th, 2005, 11:55 AM
Kristoffer O's Avatar

Kristoffer O Kristoffer O is offline
General
 
Join Date: Aug 2003
Location: Sweden
Posts: 4,463
Thanks: 25
Thanked 92 Times in 43 Posts
Kristoffer O is on a distinguished road
Default Re: Dominion Spreading effects

Dominion far away is probably a bad event for another player. Plopps doesn't die unless they encounter enemy dominion IIRC.
__________________
www.illwinter.com
Reply With Quote
  #2  
Old February 11th, 2005, 04:32 PM
Arralen's Avatar

Arralen Arralen is offline
Major General
 
Join Date: Nov 2000
Location: 500km from Ulm
Posts: 2,279
Thanks: 9
Thanked 18 Times in 12 Posts
Arralen is on a distinguished road
Default Re: Dominion Spreading effects

Sorry if I didn't made myself clear enough - I have observed the following multiple times:
Multiple "plopps" which traveled through enemy dominion, and further on through no mans land, and settled 5 or 6 provinces away in an indie province (which had been indie since that start of game). My dominion remained there for several turns...

I wondered how this could be, and figured that somehow the dominion must have spread not to neigbouring province but neighbouring number - but that didn't seem right, as it wasn't exactly such a number. Now that I know about those traveling "plopps", I'm pretty shure that my assumption was/is correct.

Ah - just dug out 2 old savegames which clearly show that dom actually spread to a neigbouring province number in that case - from prov 8 to prov 7 ... which is at least 3 hops away from any of my dominion. And it stayed there from before turn 37 on to turn 44 (and maybe longer..), despite high enemy dom in the neigbourhood!

To me the only possible explanation is that "plopps" leaked from my home province into that far away province... (yeah, I check the map file for errors, but all the neighbour declarations where ok).

Attached Images
File Type: jpg 331229-turn37_800.jpg (118.3 KB, 192 views)
__________________
As for AI the most effective work around to this problem so far is to simply use an American instead, they tend to put up a bit more of a fight than your average Artificial Idiot.
... James McGuigan on rec.games.computer.stars somewhen back in 1998 ...
Reply With Quote
  #3  
Old February 11th, 2005, 04:33 PM
Arralen's Avatar

Arralen Arralen is offline
Major General
 
Join Date: Nov 2000
Location: 500km from Ulm
Posts: 2,279
Thanks: 9
Thanked 18 Times in 12 Posts
Arralen is on a distinguished road
Default Re: Dominion Spreading effects

7 turns later ...

..
Attached Images
File Type: jpg 331230-turn44_800.jpg (117.8 KB, 212 views)
__________________
As for AI the most effective work around to this problem so far is to simply use an American instead, they tend to put up a bit more of a fight than your average Artificial Idiot.
... James McGuigan on rec.games.computer.stars somewhen back in 1998 ...
Reply With Quote
  #4  
Old February 12th, 2005, 04:29 PM
Arralen's Avatar

Arralen Arralen is offline
Major General
 
Join Date: Nov 2000
Location: 500km from Ulm
Posts: 2,279
Thanks: 9
Thanked 18 Times in 12 Posts
Arralen is on a distinguished road
Default Re: Dominion Spreading effects

... but the company refused to comment ...

__________________
As for AI the most effective work around to this problem so far is to simply use an American instead, they tend to put up a bit more of a fight than your average Artificial Idiot.
... James McGuigan on rec.games.computer.stars somewhen back in 1998 ...
Reply With Quote
  #5  
Old February 12th, 2005, 08:02 PM
Kristoffer O's Avatar

Kristoffer O Kristoffer O is offline
General
 
Join Date: Aug 2003
Location: Sweden
Posts: 4,463
Thanks: 25
Thanked 92 Times in 43 Posts
Kristoffer O is on a distinguished road
Default Re: Dominion Spreading effects

I started to write an answer but was interrupted. I have an explanation I think.

Several plopps move into province 4. One settles and increases dominion there. A couple travel into province 5 and one into province 7. Now enemy plopps move into province 4 and 5 and retakes the provinces. All this happens during one turn. Province 7 is farther away from the enemy capital and survives longer than 4 and 5.

I have no idea in wich order plopps from different provinces and nations travel.
__________________
www.illwinter.com
Reply With Quote
Reply

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 01:59 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.