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February 12th, 2005, 02:35 AM
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Corporal
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Join Date: Jan 2005
Location: Ontario, Canada
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Re: Malfador Website
Aaahh, I see.
So you play and play until you find errors or it crashes and you report it.
Sounds fun. 
__________________
Carter: Inertial dampeners.
O'Neill: Cool... and check. Phasers?
Carter: Sorry, Sir.
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February 12th, 2005, 02:43 AM
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National Security Advisor
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Join Date: Nov 2000
Posts: 5,085
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Re: Malfador Website
Well, early in the beta phase it tends to be..not very fun.
"Ok, lets install it. Ok, that worked..lets play.
-click program icon-
CRASH!
Well, crap."
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Phoenix-D
I am not senile. I just talk to myself because the rest of you don't provide adequate conversation.
- Digger
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February 12th, 2005, 03:01 AM
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Shrapnel Fanatic
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Join Date: Dec 2000
Location: USA
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Re: Malfador Website
Its a lot of work and you never finish a game because of the updates that will most likely be put out by Malfador as the beta testing progresses.
The object of a beta (Not saying it is for this beta) is to play test it looking for whatever errors or what nots that might creep in. UI bugs, hang ups, errors, etc.
As many of us earily players can atest to, the dreaded RCE (Range Check Error) was the surge of many a games. Through beta testing the RCE was nicely retired. (Thank you)
__________________
Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
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February 12th, 2005, 05:50 AM
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Sergeant
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Join Date: Dec 2003
Posts: 251
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Re: Malfador Website
I think they bear too much resemblence to the Abbidon ships. Just a little blockier and blue..
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February 12th, 2005, 02:57 PM
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Shrapnel Fanatic
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Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
Posts: 11,451
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Re: Malfador Website
Quote:
Atrocities said:
Its a lot of work and you never finish a game because of the updates that will most likely be put out by Malfador as the beta testing progresses.
The object of a beta (Not saying it is for this beta) is to play test it looking for whatever errors or what nots that might creep in. UI bugs, hang ups, errors, etc.
As many of us earily players can atest to, the dreaded RCE (Range Check Error) was the surge of many a games. Through beta testing the RCE was nicely retired. (Thank you)
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And modding too...
Me and Rollo were doing a bunch of that. Its tough when you have to rebuild your mod from scratch every other week because the format of the datafiles has changed.
Rollo's EEE/spacemonsters mod was great. I have a copy still, but it only works under v0.15 or so, and I don't have the skills to update it.
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Things you want:
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February 14th, 2005, 06:35 PM
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Sergeant
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Join Date: Sep 2004
Location: Belgium
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Re: Malfador Website
imho the beta testing shouldnt be randomized, some people are better at beta testing than others, maybe they should have every aspirant beta tester write a small paragraph of why he/she wants to be a beta tester, some people have no ide of how frustrating the life of a beta tester can be. if you're beta testing your own code it's even more frustrating, I can speak from experience there
beta testers should not expect to play a game, they should expect to play something which looks like a game but is actually a collection of bugs, definetly in the earlier stages.
Also, I doubt this would happen, but some bugs are SERIOUS, as in: damage user data. PoR had a nasty bug that survived beta testing and ended up in retail which removed all data from C.... effectively formatting your drive, nice, really really nice ...
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February 14th, 2005, 06:53 PM
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National Security Advisor
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Join Date: Jan 2001
Location: Ohio
Posts: 8,450
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Re: Malfador Website
I think you misunderstood. The beta team is definetly NOT a random group. Most of the beta testing team is already pretty much set. The lottery thing is just for a few extra spots. It's basically a way to give anyone that wants to be a beta tester at least a chance to participate, since you obviously can't have everyone be a beat tester.
__________________
I used to be somebody but now I am somebody else
Who I'll be tomorrow is anybody's guess
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February 14th, 2005, 07:56 PM
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General
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Join Date: May 2002
Location: Canada
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Re: Malfador Website
Exactly what Geo said, there is a core list of people that will be givin an invite to the se5 beta, but this in no way guarantees that they will be available (as in 'have the necessary time to spend hunting bugs') The random selection does two things, it indeed gives a chance for new gamers to get into the beta but it also brings new blood into the mix. Often in the beta process a newbie will find things a veteran will miss, simply because the veteran knows how to play and is less likely to make wierd or 'different' choices when going through the different parts of the game.
All in all, there is allot to scan and test during beta. It always starts out as a massive bug hunt, and then slowly it becomes more stable and the beta testers get to make 'suggestion' for gameplay imporvements. At the end of the beta all the testers can be proud of a job well done, but you should know that a beta does not end at the release of the game, beta testing still goes on after the release of the game. (just that everyone is now a beta tester  )
Anyway, the countdown has begun, so stay tuned.
Cheers!
Edit: Fixed embarrasing typo
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