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February 22nd, 2005, 07:59 PM
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Shrapnel Fanatic
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Re: PBW Game Under New Management: 2nd Moon of Jup
How big could it be?
Does the zip include a pointless copy of the whole imagemod or something?
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February 26th, 2005, 04:09 AM
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Re: PBW Game Under New Management: 2nd Moon of Jup
I'm not sure why, but its like a 47mb download or something like that...
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March 2nd, 2005, 04:56 AM
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Going With DevNull
We've decided on a mod: This will be a DevNull game, but we need a few more players to get it going! Please come check out 2nd Moon of Jupiter on PBW
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March 2nd, 2005, 01:50 PM
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Re: PBW Game Under New Management: 2nd Moon of Jup
Quote:
tyrrian said:
I'm not sure why, but its like a 47mb download or something like that...
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Point me to it, and I'll repackage it for you.
If I can't get it down to a decent size, I'll also split it into 1.4 meg chunks for the dialup users, so they can put it on floppies from a high speed connection at work or something.
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March 2nd, 2005, 02:07 PM
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Re: PBW Game Under New Management: 2nd Moon of Jup
I'd like to play Eclipse but hmm Devnull would be fine i guess
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March 4th, 2005, 07:26 PM
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Re: PBW Game Under New Management: 2nd Moon of Jup
As it turns out, Eclipse is HUGE, and difficult to pare down. Once the DevNull game gets off its feet, I'll start working on an Eclipse game.
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March 4th, 2005, 07:55 PM
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Re: PBW Game Under New Management: 2nd Moon of Jup
Eclipse includes the entire Sound Pack, as it modifies a few interface sounds. Every mod has to have all sound files in its sounds folder if it has any of them, otherwise SE4 can't find the missing sounds.
This is why Eclipse is so big.
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