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  #1  
Old February 26th, 2005, 10:43 PM
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Combat Wombat Combat Wombat is offline
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Default Re: Invasion! Mod Discussion Beta 0.41

Alright everyone the Invasion! PBW game has started. Get those turns uploaded.
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You can give a man fire and he will be warm for a day but set him on fire and he will be warm for the rest of his life.

A* Se+++ GdQ $? Fr! C* Css Sf-- Ai% Au M+++ Mp* S@ Ss++++ RNSHP Pw++ Fq+++ Nd++ Rp++ G++++ Mm++ Bb+++@ L+ Tcp--
Get the newest Version of Invasion! here: http://www.secenter.org/

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  #2  
Old May 8th, 2005, 06:15 PM
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Combat Wombat Combat Wombat is offline
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Default Invasion! Beta 0.46 has been released!

Invasion! Beta 0.46

It can be downloaded here: http://www.secenter.org/Invasion.rar

This is the first full public release since Beta 0.41
All of the beta testers have been hard at work finding all of the bugs and I feel we have reached a point where a full release is in order.

Change List:

Beta 0.46
Removed warhead weapon abilities from supply storage items
Rebalanced some hull sizes
Changed Point Defense Cannon reload rate to 2
Changed Wave Motion Gun reload rate to 2
Changed Planetary Napalm 3x damage and 15 reload rate
Changed Small Cluster Bombs 3x damage and 15 reload rate
Updated Planetary Cloaking Device description to reflect SE4 1.91 abilities
Raised starting tech level for many areas
Added Warp Weapons to the tech requirement for Quantum Warp Missiles
Updated modinfo.txt, FAQ.txt, and Generic Space Monster Rules for PBW.txt
Took full damage for Chemical and Massive Chemical Lasers out to full range
Fixed typo in Temporal Space Yard II
Renamed a few things and lots of other small changes

Beta 0.45, 045a
Gave monsters ECM & Combat Sensor Abilities
Gave the monster armor and skin the ability to block engine destroying weapons
Finally implemented the Monster Yard

Beta 0.44, 0.44a
Rebalanced Monster Facilities
Rebalanced Monster Components
Rebalanced Monster Hulls
Fixed Neural Core Upgrade Problem
Raised Monster Evolution Cost
Raised Shield Points on Massive Planetary Shield
Raised Shield Points of System Capital Complex
Fixed Chemical Laser
Raised Population Hit Points
Lowered Cost to Upgrade Facilities

Beta 0.43
Fixed Component(s): Shield Generators
Raised Movement of Monsters
Fixed Light Colony Ship Short Name
Fixed Roman Numeral on Titanium Armor II and on many other armor components
Fixed Cost of Monster Shields

Beta 0.42
Updated Monster rules text file so it now allows the use of natural merchants
Changed Monster Cloak so it uses normal cloaking abilities
Changed Monster PD so it cannot be used on drones
Fixed Chemical Lasers being in the wrong component family
Fixed monster PD and Neural Core having the same image
Raised Cost of Monster Evolution
Major Monster rebalance changes to numerous to list
Lower points generated by Science Lab and intelligence counterpart components
__________________
You can give a man fire and he will be warm for a day but set him on fire and he will be warm for the rest of his life.

A* Se+++ GdQ $? Fr! C* Css Sf-- Ai% Au M+++ Mp* S@ Ss++++ RNSHP Pw++ Fq+++ Nd++ Rp++ G++++ Mm++ Bb+++@ L+ Tcp--
Get the newest Version of Invasion! here: http://www.secenter.org/

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  #3  
Old May 17th, 2005, 01:46 AM
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Combat Wombat Combat Wombat is offline
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Default Re: Invasion! Beta 0.46 has been released!

*bump*

Also I am looking for a replacement player for the Invasion! PBW game. If you are interested post here.
__________________
You can give a man fire and he will be warm for a day but set him on fire and he will be warm for the rest of his life.

A* Se+++ GdQ $? Fr! C* Css Sf-- Ai% Au M+++ Mp* S@ Ss++++ RNSHP Pw++ Fq+++ Nd++ Rp++ G++++ Mm++ Bb+++@ L+ Tcp--
Get the newest Version of Invasion! here: http://www.secenter.org/

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  #4  
Old September 6th, 2005, 07:42 PM
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Combat Wombat Combat Wombat is offline
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Default First draft of Invasion! Beta 0.50 is ready!

Here is the first draft of Invasion! Beta 0.50

http://www.secenter.org/Invasion050Dev.rar

Please post any suggestions or problems you find.
__________________
You can give a man fire and he will be warm for a day but set him on fire and he will be warm for the rest of his life.

A* Se+++ GdQ $? Fr! C* Css Sf-- Ai% Au M+++ Mp* S@ Ss++++ RNSHP Pw++ Fq+++ Nd++ Rp++ G++++ Mm++ Bb+++@ L+ Tcp--
Get the newest Version of Invasion! here: http://www.secenter.org/

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  #5  
Old September 8th, 2005, 10:06 AM
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Default Re: First draft of Invasion! Beta 0.50 is ready!

Perhaps this might be a good time to update your website.
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  #6  
Old September 8th, 2005, 11:44 AM
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Combat Wombat Combat Wombat is offline
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Default Re: First draft of Invasion! Beta 0.50 is ready!

I did update the website kwok

Strategia the warhead abilities on the supply comps was messing up the AI in combat so they had to be removed

I can make the next rar self extracting if you need it to be.
__________________
You can give a man fire and he will be warm for a day but set him on fire and he will be warm for the rest of his life.

A* Se+++ GdQ $? Fr! C* Css Sf-- Ai% Au M+++ Mp* S@ Ss++++ RNSHP Pw++ Fq+++ Nd++ Rp++ G++++ Mm++ Bb+++@ L+ Tcp--
Get the newest Version of Invasion! here: http://www.secenter.org/

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  #7  
Old September 10th, 2005, 01:16 PM
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Combat Wombat Combat Wombat is offline
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Default Re: First draft of Invasion! Beta 0.50 is ready!

Invasion! Beta 0.50 has been released!

You can find out all of the information here
__________________
You can give a man fire and he will be warm for a day but set him on fire and he will be warm for the rest of his life.

A* Se+++ GdQ $? Fr! C* Css Sf-- Ai% Au M+++ Mp* S@ Ss++++ RNSHP Pw++ Fq+++ Nd++ Rp++ G++++ Mm++ Bb+++@ L+ Tcp--
Get the newest Version of Invasion! here: http://www.secenter.org/

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