.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Air Assault Task Force- Save $8.00
Bronze- Save $10.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #3  
Old August 3rd, 2001, 09:00 PM

Hopeless Hopeless is offline
Private
 
Join Date: Jul 2001
Posts: 5
Thanks: 0
Thanked 0 Times in 0 Posts
Hopeless is on a distinguished road
Default Re: Space Empire 4 Vs Star War Rebellions

MMMmmmmmmm.....SimCities (gets warm fuzzie feeling)

Seriously though, I liked rebellion, especially how the enemy can pop up on ay of your worlds. Really brought home the idea of a large galaxy with open space. I thought the game did better with mods based on the West End Games RPG. I was dissapointed with Rebellion's lack of ability to show hyperspace fighter raids without having a capito ship present.

Rebel carrier jumps into system, but out of sensor range. It then launches fighters which commit a mini jump to their targets. The fighters raid targets and then jump out to a rondevouz (sp?) with their carrier, and hoepfully the Imperial cap ships don't trace their vector back a follow them.

Also the ability to capture ships, have ships defect, and the ability to ambush shipping lanes for materials would have been neat.
Reply With Quote
 

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 01:29 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.