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Old March 9th, 2005, 12:56 AM
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Default Re: Cooperative Project

Well here are my first ideas. Shrapnel doesn't sell a flight sim so that area is open but right now market-wise its dominated by games with great gameplay and graphics like the MS: Flight Simulator games. Another choice would be a shooter game but I would guess that simply because you are in these forums you are looking for something besides those. So that really leaves RTS games, there aren't any good ones out right now based on realistic war so that might be a good idea. Oh almost forgot the last would be a RPG it would need to have a deep story and hopefully not take place in a magical fantasy world, maybe one that takes place during a war in an alternate dimension that way we can have realistic stuff but we wouldnt have to worry about historical accuracy and could develop a unique story.
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Old March 9th, 2005, 02:36 AM
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Default Re: Cooperative Project

Feel free to snag mine. I think that alot of the work that was put into SEIV modules would port over nicely to an Ocean Colonies game. The nations of the world have colonized the oceans and now war with each other.

The game play, the combat, the ships, much of the game would port over nicely. Maybe some bits of Dominions such as the method of balance and the province structure for maps.
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Old March 9th, 2005, 05:48 AM
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Default Re: Cooperative Project

Count me in if I can be of help.
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