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Old March 17th, 2005, 11:07 AM
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geoschmo geoschmo is offline
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Default Re: Retrofitting Bases - Ouch

This wasn't always this way. It was added in a patch, I think 1.60, at the same time the restriction against adding a colony comp to a ship was added. It was done to nerf the retrofit tactic a bit. Otherwise you could build cheap empty base hulls over your homeworld and retrofit them to space yards and exponentially expand your construction capacity. You can still do the same thing, but you have to spend some points to your empire setup to get a construction rate that will allow you to build a space yard base in one turn.
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Old March 17th, 2005, 02:45 PM

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Default Re: Retrofitting Bases - Ouch

It's still not that bad. I found that with the construction bonuses I take at game setup, I can still build a minimal SY I base in 2 turns from a colony with any pop and a SYIII planet facility. Then I can retrofit to SYIII's in 1 turn.

It's not THAT big of an impact (except of course with your existing plans ).
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