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Old March 23rd, 2005, 11:22 PM
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Default Re: ArcoBlood Mod Finished

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Ighalli said:
It seems to me like angels in the same armies as demons, and the commanders leading the demons banishing undead and bolstering morale is kind of silly.
Yes. Since when do demons and zombies need their morale bolstered? I also think that having angel-summoning spells in "astral" rather than in "holy" is silly. It only makes sense from the perspective that since summoning devils is via Blood (and not Unholy), then the counterpart of summoning angels must be something other than holy, ergo Astral. It also relates to the mechanic of using up some "object" (pearls or slaves) in the summoning process, which cannot be done in holy/unholy as those two magics have no related consumable objects.

Holy (or unholy) power should derive from a nation's dominion strength (not its max candle height, but the sum total of all its candles). The bigger and/or more devout the nation, the more holy/unholy power it should be able to wield. Alas, I don't think I'll see such a change even in Dom 3.
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Old March 24th, 2005, 12:36 AM
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Default Re: ArcoBlood Mod Finished

Well, I certainly dont see anything 'evil' about digging up my old Kings and ancestors and their pet snakes, and giving them false life. However, taking my loyal peasants 13 year old daughter and sacrificing her blood to summon devils out of hell does seem a bit, er, less than good.
I must say that what I really do like about Dominions is the more realistic 'Im good everyone else is Evil' stance. After all, history is written by the winners And theres nothing more fun than backing up your devils with some priests casting smite daemon on the 'evil' enemy...
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Old March 24th, 2005, 01:00 AM

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Default Re: ArcoBlood Mod Finished

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The_Tauren13 said:
I must say that what I really do like about Dominions is the more realistic 'Im good everyone else is Evil' stance. After all, history is written by the winners
I very much agree, I would hate to see some kind of rigid good and evil system as in other fantasy games. Death magic is not really any more evil than any of the other paths that summon things that kill people. According to Illwinter's description of blood magic, it is not the magic itself that is evil, simply that for most spells so much blood is required that it is impossible without killing people.

And I don't have a problem with angels taking astral magic, they are simply one more type of magical being that can be bribed/bound with magic gems
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Old March 24th, 2005, 01:06 AM
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Default Re: ArcoBlood Mod Finished

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Arryn said:
Holy (or unholy) power should derive from a nation's dominion strength (not its max candle height, but the sum total of all its candles).
Thats an interesting idea. I heard (read, actually) somewhere that there will be (un)holy gems in Dom III. Maybe your (un)holy gem income could be directly proportional to your total dominion...
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