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  #1  
Old April 1st, 2005, 06:52 PM
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Boron Boron is offline
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Default Re: Slugfest 3 (closed)

Quote:
PashaDawg said:
Boron? Panny panny Boron?? Sniff... sniff... where are you... come out... come out... wherever you are... sniff sniff... The Great Spider Lord's got a nice scary doom weapon of revenge for you...
I don't want to run into your dualblessed spiders .
So the poor innocent Pangeneans rather hide atm from your evil minions .
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  #2  
Old April 6th, 2005, 10:33 AM

Oversway Oversway is offline
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Default Re: Slugfest 3 (closed)


The name of Machaka's prophet is scary enough
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  #3  
Old April 6th, 2005, 04:46 PM
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PashaDawg PashaDawg is offline
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Default Re: Slugfest 3 (closed)

That's right, PAL!! Get nervous. Danger is coming down the pike, and the profit... um, I mean, PROPHET of PASHA is just the beginning.
[img]/threads/images/Graemlins/Lightning.gif[/img] [img]/threads/images/Graemlins/Lightning.gif[/img] <Thunder Clap> [img]/threads/images/Graemlins/Lightning.gif[/img] [img]/threads/images/Graemlins/Lightning.gif[/img]
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Old April 20th, 2005, 09:15 AM
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Default Re: Slugfest 3 (closed)

How's everyone doing?
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Old April 20th, 2005, 10:56 AM

Oversway Oversway is offline
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Default Re: Slugfest 3 (closed)


You killed my scout! I miss him already.
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  #6  
Old April 21st, 2005, 11:20 PM
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Default Re: Slugfest 3 (closed)

That will learn you, Slime-Lips.
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  #7  
Old April 22nd, 2005, 07:19 AM

Turms Turms is offline
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Default Re: Slugfest 3 (closed)

Hello all,

I wonder, are we using the 2.16 patch? I have the old version, and the game seems to be working fine. Any plans on upgrading?

This game has been going pretty fast, which is very nice.

What do people think of the Ringworld?
I guess everybody has only two neighbours. I do at least.

Turms - Arcoscephale
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  #8  
Old June 15th, 2005, 04:24 PM
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Alneyan Alneyan is offline
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Default Re: Slugfest 3 (closed)

Beware of the Spell Boron: if your Pretender goes in melee, there is one spell that can slaughter her quite easily (my own Virtues have the same problem, of course). Other spells might work just as well, but I haven't tested them myself.

If your Pretender doesn't go in the fray, she is safer... until fliers attack, that is, though Lances are also very good against our favourite Pretenders (the Longdead Horsemen are riding death... literally). That... hazard can be helped somewhat though, with the appropriate gear, and it's not as cheap (or easy) as using the Spell.

Panther: you are right about Drain 1 being a killer, as what power TC does have lie in magic research (they have decent researchers after all). I quite like them, but creating a Pretender is really tough for them: they need good scales, fighting power, and some magic to boost the national mages. How annoying, when you only have 500 points to spare. Maybe they should be less affected by Turmoil or something to that effect, since discontent doesn't really affect bureaucracies, and it would beat that conscription effect (unreliable and maybe even dangerous, if it can create PD on its own).
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Old June 15th, 2005, 05:43 PM

Turms Turms is offline
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Default Re: Slugfest 3 (closed)


Good to know you are playing Boron. I have my doubts about slaughtering as my scout attacked your big army and hmm.. It IS big, especially considering you have only 4 provinces left.

Btw - about flaming weapons. I thought flaming weapons are considered magical so they would bypass etherealness. That would be a great help against Vampire Queens even if the fire damage would be negated.

Turms
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  #10  
Old June 25th, 2005, 12:22 AM
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En Forcer En Forcer is offline
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Default Re: Slugfest 3 (closed)

Well, I have to concede this one and I have turned my forces over to the AI. After losing Panther, The AI attacked me along all fronts and I have been dealt a death blow.

See you guys in another game. It's be grand!
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