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  #1  
Old April 8th, 2005, 07:58 PM

Ironhawk Ironhawk is offline
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Default Re: Bugs to be fixed... (LONG)

Yeah I am with PDF here. As interesting as the discussion is in the general, historical sense, this thread is about SC's rebalance mod. So the question to be considered is only:

Is a 9 AP damage bow too powerful within the scope of the Dominions 2 archery system?
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Old April 8th, 2005, 08:23 PM
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Saber Cherry Saber Cherry is offline
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Default Re: Bugs to be fixed... (LONG)

I plan to diversify crossbow into "light crossbow" (9ap, 25 range, less accurate), "crossbow" (10ap, 30 range, more accurate), and "heavy crossbow" (11ap, 35 range). The stats, names, and number of types are subject to change... but this will make it easier to balance the costs of the indy crossbowmen. Arbalests will remain unchanged.

This will also affect longbow considerations...
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Old April 9th, 2005, 08:40 AM

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Default Re: Bugs to be fixed... (LONG)

Quote:
Saber Cherry said:
I plan to diversify crossbow into "light crossbow" (9ap, 25 range, less accurate), "crossbow" (10ap, 30 range, more accurate), and "heavy crossbow" (11ap, 35 range). The stats, names, and number of types are subject to change... but this will make it easier to balance the costs of the indy crossbowmen. Arbalests will remain unchanged.

This will also affect longbow considerations...
Are you sure so much variety existed ? To me there was Light and Heavy type, the heavy being also called "Arbalest" (French name). And anyway I'm not sure that minor differences between the types are worth the effort...
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