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April 9th, 2005, 06:11 AM
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General
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Join Date: Aug 2003
Location: Sweden
Posts: 4,463
Thanks: 25
Thanked 92 Times in 43 Posts
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Re: Shepherds of Creation signup
Not sure. I forgot about the Vanheim problem and started the timer. 5th of April IIRC. Shall I turn it off again? Unless I hear anything today from Yvelina or Cainehill I'll send Cainehill the password and startup info.
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April 9th, 2005, 12:06 PM
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Lieutenant General
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Join Date: Mar 2004
Location: Albuquerque New Mexico
Posts: 2,997
Thanks: 0
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Re: Shepherds of Creation signup
Haven't heard a reply from Yvelina, but interested.
__________________
Wormwood and wine, and the bitter taste of ashes.
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April 10th, 2005, 11:13 AM
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General
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Join Date: Aug 2003
Location: Sweden
Posts: 4,463
Thanks: 25
Thanked 92 Times in 43 Posts
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Re: Shepherds of Creation signup
OK
Cainehill is now in charge of vanheim and the game is rebooted to allow him some time to play. I see that Caelum and Abysia also hasn't played their turns.
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April 12th, 2005, 05:02 AM
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Captain
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Join Date: Feb 2004
Location: within 200km of Ulm
Posts: 919
Thanks: 27
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Patch v1.16
Will the ongoing Shepherd Games be updated and restarted with v2.16? When?
(I do know that the versions are compatible, but I dislike the uncertainties of mixing versions (validity of battle replays?) and it would also be good to know whether retreats and fishy amulets will work or not in advance...)
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April 13th, 2005, 03:49 AM
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General
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Join Date: Aug 2003
Location: Sweden
Posts: 4,463
Thanks: 25
Thanked 92 Times in 43 Posts
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Re: Patch v1.16
Hmm, sorry, I've probably been using 2.16 for a while without me realizing it. I wonder if that has anything to do with the problems connecting.
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April 13th, 2005, 04:08 AM
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Major General
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Join Date: Oct 2003
Location: Crystal Tokyo
Posts: 2,453
Thanks: 0
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Re: Patch v1.16
Quote:
Kristoffer O said:
Hmm, sorry, I've probably been using 2.16 for a while without me realizing it. I wonder if that has anything to do with the problems connecting.
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Haha 
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April 13th, 2005, 04:24 AM
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Captain
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Join Date: Feb 2004
Location: within 200km of Ulm
Posts: 919
Thanks: 27
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Re: Patch v1.16
Quote:
Saber Cherry said:I wonder if that has anything to do with the problems connecting.
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Non of my group encountered connection problems. If the version caused connection problems, then maybe not all of the shepherd games run on 2.16 then?
There really should be a way for the client to check the server's version! This way one could easily avoid all those version problems, which arise especially when playing with people from all over the world...
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April 21st, 2005, 10:07 PM
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Lieutenant General
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Join Date: Mar 2004
Location: Albuquerque New Mexico
Posts: 2,997
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Re: Shepherds of Creation signup
I'm wondering if there's some reason Caelum hasn't taken their turn yet, given that they're not the one who's away for the week....
If Caelum took their turn now, everyone else could do the next turn, and then Jarkko could make a double turn when he returns. I mean - turn 3, it'd only take 2 minutes max to do the turn and help get things moving again.
__________________
Wormwood and wine, and the bitter taste of ashes.
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April 28th, 2005, 12:51 PM
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Captain
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Join Date: Nov 2004
Location: Finland
Posts: 812
Thanks: 106
Thanked 57 Times in 34 Posts
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Re: Shepherds of Creation signup
Well, I have been here for quite a while already...
__________________
There are three kinds of people: Those who can count and those who can not.
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April 28th, 2005, 09:08 PM
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Lieutenant General
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Join Date: Mar 2004
Location: Albuquerque New Mexico
Posts: 2,997
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: Shepherds of Creation signup
And I sent a message to Caelum's player 7 days ago or so; no response. Feh.
Set him to AI, or kill the game?
__________________
Wormwood and wine, and the bitter taste of ashes.
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