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  #1  
Old April 11th, 2005, 04:07 PM

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Default Re: Massive Mod under construction

And another thought: Why make a major SEIV mod when SEV is just around the corner? You will get this thing all tweaked out and working just right about the time is is unexecutable when the new game rolls out.
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Old April 11th, 2005, 05:24 PM
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Default Re: Massive Mod under construction

It should be a fairly simple process to upgrade a mod from SE4 to SE5. Getting the foundation for a mod worked out now can be good, as all you need to do for SE5 is convert it to the new formats. Make sure to save all of the formulas you use for calculating values for levels of components, since MM said in the chats that there would be formulas in the data files in SE5.
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Old April 12th, 2005, 03:39 PM

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Default Re: Massive Mod under construction

Cross-compatable mods?
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Old June 7th, 2005, 08:55 AM
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Default Re: Massive Mod under construction

Yet the generic race, which allows all races to have the benefits of the numerous ship sizes.
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Old June 7th, 2005, 08:53 AM
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Default Re: Massive Mod under construction

now the plantes.
Attached Files
File Type: zip 357732-MassiveMod0.1C.zip (12.10 MB, 93 views)
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Old January 26th, 2006, 04:29 PM
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Default Re: Massive Mod under construction

This might be a file problem, in way of solving.
It is explained in the post Big Problem
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Old June 7th, 2005, 08:44 AM
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Default Re: Massive Mod under construction

here are the facility
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File Type: zip 357731-MassiveMod0.1B.zip (10.27 MB, 73 views)
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