.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

The Falklands War: 1982- Save $9.00
winSPMBT: Main Battle Tank- Save $5.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 2: The Ascension Wars

Reply
 
Thread Tools Display Modes
  #1  
Old April 23rd, 2005, 06:47 AM
Alneyan's Avatar

Alneyan Alneyan is offline
General
 
Join Date: Sep 2003
Location: United Kingdom
Posts: 3,603
Thanks: 0
Thanked 22 Times in 22 Posts
Alneyan is on a distinguished road
Default Re: Newb+Multiplayer.

Welcome aboard! Other strengths of Man include their two magic paths, fairly powerful and helping to offset some of their weaknesses. For example, Nature gives access to Lamia Queens, strong mages in sorcery magic (Astral/Nature/Death/Blood), which would both increase your number of mages and the variety of your paths. You should also do your best to try and get some independent mages, as Man is the only nation with only capital-only mages (most nations have one capital-only mage, some two, and a couple can recruit their mages everywhere).

On another note, I was considering hosting a special multiplayer game: it would be dedicated to new players, so that they can get their feet wet. Would you find this to be useful? Either it could be a game with only new players and a few "information givers" (as in, they would answer your questions about how the game works), or perhaps a game with one "seasoned" player and one new player ruling the same nation, with the new player doing most of the work (and the other player giving advice or answering questions).
Reply With Quote
  #2  
Old April 23rd, 2005, 07:03 AM

GriffinOfBuerrig GriffinOfBuerrig is offline
Sergeant
 
Join Date: Jan 2005
Location: Germany, Leverkusen
Posts: 262
Thanks: 0
Thanked 0 Times in 0 Posts
GriffinOfBuerrig is on a distinguished road
Default Re: Newb+Multiplayer.

Welcome RibbonBlue!

Here is one "Must Do" Tactic: In the games(so around turn 20), most players build SC(Super Combadants), this are strong Commanders with strong equipment(such as Hellsword and such things).
BTW: Someone could make a guide for SCs, so that Newbies(sorry for that) are also quite fast able to make some
__________________
King of the Hill(emor) 22. June 2005
Paradise Lost(emor) 27. August 2005
http://www.nightmare-industry.de
Reply With Quote
  #3  
Old April 23rd, 2005, 12:11 PM
PashaDawg's Avatar

PashaDawg PashaDawg is offline
General
 
Join Date: Jul 2004
Location: Portland, ME (USA)
Posts: 3,241
Thanks: 31
Thanked 65 Times in 18 Posts
PashaDawg is on a distinguished road
Default Re: Newb+Multiplayer.

Haha... Some of us somewhat seasoned players could use a guide for SCs. Or, at least I could.
Reply With Quote
  #4  
Old April 23rd, 2005, 12:27 PM
Alneyan's Avatar

Alneyan Alneyan is offline
General
 
Join Date: Sep 2003
Location: United Kingdom
Posts: 3,603
Thanks: 0
Thanked 22 Times in 22 Posts
Alneyan is on a distinguished road
Default Re: Newb+Multiplayer.

Why bother with a guide for SCs? There is only one SC, and that would be Saber Cherry. If the very name doesn't strike fear into your heart, you certainly deserve whatever fate SC can devise. Run for your lives!

Super Combattants usually come into two kinds: the ones able to slaughter an army on their own (it usually involves good equipment and/or magic), and the ones merely able to dash a lot of punishment on the foe (those are usually thugs rather than actual Super Combattants). Of course, no commander is truly able to destroy *any* army, but some do a pretty good job at that. I am sure someone more knowledgeable with such fighters will be able to province a couple of examples.
Reply With Quote
  #5  
Old April 23rd, 2005, 12:48 PM

quantum_mechani quantum_mechani is offline
Lieutenant General
 
Join Date: Dec 2003
Location: Alaska
Posts: 2,968
Thanks: 24
Thanked 221 Times in 46 Posts
quantum_mechani is on a distinguished road
Default Re: Newb+Multiplayer.

Quote:
Alneyan said:
Man is the only nation with only capital-only mages (most nations have one capital-only mage, some two, and a couple can recruit their mages everywhere).

Technically speaking, they do have bards....
Reply With Quote
  #6  
Old April 23rd, 2005, 12:56 PM
Alneyan's Avatar

Alneyan Alneyan is offline
General
 
Join Date: Sep 2003
Location: United Kingdom
Posts: 3,603
Thanks: 0
Thanked 22 Times in 22 Posts
Alneyan is on a distinguished road
Default Re: Newb+Multiplayer.

Heh, for one reason or another, I cannot consider the bards as being actual mages; but they certainly are, game-wise speaking.

I wonder if giving them a random path, in addition to their Nature-1, would be a good idea; that could represent the knowledge they gained while travelling, and give them something more compared to the Daughters of Avalon (one of the best researchers available). Nature-1/Random-1 bards would become a bit like the Masters of the Way, with a different role. Hmm... Oh, got to watch out for those wild tangents.
Reply With Quote
  #7  
Old April 23rd, 2005, 02:11 PM

RibbonBlue RibbonBlue is offline
Corporal
 
Join Date: Apr 2005
Posts: 188
Thanks: 0
Thanked 0 Times in 0 Posts
RibbonBlue is on a distinguished road
Default Re: Newb+Multiplayer.

What classes of magic should I focus in researching first?
Conjuration+Construction? So I can summon something to build an SC?

It seems to me that an SC unless it relied on the types of magic that hit every one the battle field and deal dmg to them all,unless it had that a SC would have trouble fighting the troops that have high morale enmass. Like vine men. If an Sc was fighting a mass of vine men, it would have trouble killing them because it can only hit a few a turn. If you had like 50+ of em it would seem pretty easy to overwhelm a SC.

Alneyan, a game with only new players sounds great.

What I try to do as man is expand using long bowmen, and then use spells to search the province, then conqure a new one. Then I try to get the vinemen bonus items. Like the staff I think, and the crown that makes additional vine men. And then I start mass producing vine men. I through in a few mages and order then to use random spells, as I do not know many yet. My whole game pretty much revolves around longbowmen and vinemen.

Does man have any good in battle spells? Or only summoning and such?
Reply With Quote
  #8  
Old April 23rd, 2005, 02:43 PM
Graeme Dice's Avatar

Graeme Dice Graeme Dice is offline
General
 
Join Date: Nov 2000
Posts: 3,013
Thanks: 17
Thanked 25 Times in 22 Posts
Graeme Dice is on a distinguished road
Default Re: Newb+Multiplayer.

Quote:
RibbonBlue said:
What classes of magic should I focus in researching first?
This is one of the hardest questions to answer, and it really depends on your pretender and nation.

Quote:
If an Sc was fighting a mass of vine men, it would have trouble killing them because it can only hit a few a turn. If you had like 50+ of em it would seem pretty easy to overwhelm a SC.
This is why breath of winter and fire shield are so useful to SCs. They allow the SC to damage everything that's nearby.

Quote:
Does man have any good in battle spells? Or only summoning and such?
Man can easily cast the lightning spells, which are very powerful. Man can also fairly easily cast relief (They get a localized version of the spell free at the start), which allows you to cast even more lightning.
Reply With Quote
  #9  
Old April 23rd, 2005, 03:54 PM
BigDaddy's Avatar

BigDaddy BigDaddy is offline
Second Lieutenant
 
Join Date: Feb 2005
Location: Central Illinois
Posts: 434
Thanks: 7
Thanked 3 Times in 3 Posts
BigDaddy is an unknown quantity at this point
Default Re: Newb+Multiplayer.

Once you go to Vine Ogres you'll never go back. . .
Reply With Quote
  #10  
Old April 23rd, 2005, 04:25 PM

Zooko Zooko is offline
First Lieutenant
 
Join Date: Sep 2004
Posts: 666
Thanks: 0
Thanked 0 Times in 0 Posts
Zooko is on a distinguished road
Default Re: Newb+Multiplayer.

No, no! Forget this SuperCombatant, Lightning Bolt, Relief, and Vine Ogre stuff! Take the Last of the Tuatha theme and a pretender with 9 Nature and 9 Earth! Then recruit nothing except for Daoine Sidhe.
Reply With Quote
Reply

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 06:01 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2026, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2026, Shrapnel Games, Inc. - All Rights Reserved.