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Old April 29th, 2005, 06:35 PM

spoon spoon is offline
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Default Re: Game idea: \"The \'last\' PBW game\"

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parabolize said:
But I just don't see a 100 ships getting through 60-70 weapons platforms on a big planet.
I think planets can only target 10 ships, so you can probably blow them up - just with a high rate of attrition.

I forget, don't WPs contribute to the "in space" unit limit?
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Old April 29th, 2005, 06:50 PM
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Default Re: Game idea: \"The \'last\' PBW game\"

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spoon said:
I forget, don't WPs contribute to the "in space" unit limit?
No. Units that are in cargo never count towards the limit. That means carriers with full loads of fighters, mines waiting for a threat to show up before being deployed, drones still in a carrier, etc. don't count either. I think this would make fighters actually viable in the late game, because a heavy carrier with a full load of fighters is more powerful per ship than anything else. Sure, it costs a ridiculous amount of resources to build all the fighters to go in it, but with such large empires and such a low ship limit that's not what matters in the late game.
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