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May 2nd, 2005, 09:09 PM
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General
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Join Date: May 2004
Location: Seattle, WA
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Thanked 45 Times in 35 Posts
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Re: Rebalance Mod game starting, everyone welcome!
I'm running a little late at work. I hope no one will mind if I request a few hours extension?
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May 3rd, 2005, 03:05 PM
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General
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Join Date: May 2004
Location: Seattle, WA
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Thanked 45 Times in 35 Posts
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Re: Rebalance Mod game starting, everyone welcome!
Just as an FYI: Tien Chi (Arralen) has not turned in Rebalance since April 30th. Has anyone seen him?
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May 4th, 2005, 03:10 AM
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General
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Join Date: May 2004
Location: Seattle, WA
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Re: Rebalance Mod game starting, everyone welcome!
Tien Chi just staled for ... what the fourth turn now? I have not seen Arralen in IRC for the better part of a week. I propose that we replace him until he returns at which time he can talk with the replacer and see about getting control back.
Speaking of, I had already mentioned the situation to Tomahawk, ever the standby player for this game it seems, and he was amendable to taking over. Ran it by Quantum and he concurred. Unless anyone objects I will give Tomahawk control of Tien Chi
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May 4th, 2005, 04:06 AM
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Major General
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Join Date: Oct 2003
Location: Crystal Tokyo
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Re: Rebalance Mod game starting, everyone welcome!
That's fine with me. I hope Arralen shows up, though...
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May 4th, 2005, 04:10 PM
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General
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Join Date: May 2004
Location: Seattle, WA
Posts: 3,011
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Thanked 45 Times in 35 Posts
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Re: Rebalance Mod game starting, everyone welcome!
Yeah me too. Its so odd of him to just walk away without telling anyone. :/
In other news: I wanted to report several wierdnesses that I saw last turn. First I was talking to Ighalli and confirmed that both Man and Ulm experienced order-wierdness. We had large armies that were about to engage (perhaps 40 commanders in total with all thier troops) and they just... didnt. Orders for both armies appear to have been completely ignored.
Additionally, how did your Bane get away from me, SC? The only way it could do it was to move before the magic phase. Which is of course impossible given that banes have no magic. And yet somehow it moved to the Abysian capital before I could get it?
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May 4th, 2005, 06:38 PM
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Major General
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Join Date: Oct 2003
Location: Crystal Tokyo
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Re: Rebalance Mod game starting, everyone welcome!
Quote:
Ironhawk said:
Yeah me too. Its so odd of him to just walk away without telling anyone. :/
In other news: I wanted to report several wierdnesses that I saw last turn. First I was talking to Ighalli and confirmed that both Man and Ulm experienced order-wierdness. We had large armies that were about to engage (perhaps 40 commanders in total with all thier troops) and they just... didnt. Orders for both armies appear to have been completely ignored.
Additionally, how did your Bane get away from me, SC? The only way it could do it was to move before the magic phase. Which is of course impossible given that banes have no magic. And yet somehow it moved to the Abysian capital before I could get it?
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Order strangeness - could it be the castle-move bug?
As for my bane, you DID get him. He retreated into Abysia after all my troops were killed.
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May 4th, 2005, 06:51 PM
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General
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Join Date: May 2004
Location: Seattle, WA
Posts: 3,011
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Thanked 45 Times in 35 Posts
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Re: Rebalance Mod game starting, everyone welcome!
What is the castle-move bug? I've never heard of it but it sounds applicable. Man is seiging one of my forts and I was attempting to move onto him to stop him.
About the bane: I dunno if your battle was different than mine, but I checked several times and the bane was not present in the first battle? The same goes for the woodsmen who were with him at abysia. I cant see how I could blank that badly and not see the unit I was concerned about fighting? On top of the fact that your bane participated in combat at abysia when there were no other commanders present in that battle? Shouldnt he have "died while retreating into enemy territory"?
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