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  #1  
Old May 24th, 2005, 10:12 PM
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Boron Boron is offline
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Default Re: Ermor on Faerun

Quote:
RibbonBlue said:
I have not read the whole thread, but I would be interested in taking marignon if this spot is for a NEW game, not a empire of a player who left.
If this is a new game, I would like to know the settings, and any mods that are being used and what map it is on.
Also, this would be my 2nd multiplayer game if you don't mind though.
Sure Welcome RibbonBlue.
All settings and mods are listed on the first page.
We are starting the game again so you design your own god.
Hf in your first faerun, it will be a nice experience most likely
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  #2  
Old May 24th, 2005, 10:55 PM
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Default Re: Ermor on Faerun

I am not worried about the epic size of this game... I never make it past turn 25, because my evil opponents usually don't take kindly to my defensive-totally-justified police actions into their territory.
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Old May 24th, 2005, 11:07 PM

RibbonBlue RibbonBlue is offline
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Default Re: Ermor on Faerun

Just looking at the settings, armies are gunna be awesome in this, especialy blessings.
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Old May 25th, 2005, 05:29 PM
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Default Re: Ermor on Faerun

We could always play with an AI ermor if no-one steps up...
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Old May 25th, 2005, 06:29 PM

Aku Aku is offline
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Default Re: Ermor on Faerun

If we need to play with Ermor on AI do we put it on difficult or impossible setting?

Also Zen is publishing another version of the item mod...i assume 1.1 and also a nation mod within next few days. I talked to Boron and we would be using the updated mods and the nation mod to replace saber cherrys mod. So it will be a full entire zen modded game!
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Old May 25th, 2005, 06:30 PM
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Default Re: Ermor on Faerun

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Soapyfrog said:
We could always play with an AI ermor if no-one steps up...
Good idea we will do this if nobody shows up.

We are waiting for Zens Nation mod now, Zen said that he will probably finish the Nation mod this weekend. Since this mod will be incompatible with SCs Unit Rebalance Mod we will replace it with Zens Nation mod then.
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Old May 25th, 2005, 06:53 PM

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Default Re: Ermor on Faerun


Sounds cool, zen deluxe set!

If we play ermor ai, would it be better to give them difficult/impossible or design the nation (all bad scales but luck and magic, dominion 10, good sc pretender) and set them to AI the 1st round?
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Old May 25th, 2005, 09:42 PM

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Default Re: Ermor on Faerun

All righty, I will offer to take Ermor (Broken Empire) for a few weeks and get it off to a good start before turning it AI (or maybe even finding a sub) on June 16 when I go to Europe on my vacation. That way the normal bad scales spreading like wildfire under 10 dominion (which would result from a death theme Ermor) won't skew the game in the north. As I think everyone knows, the AI plays nasty tough as AE/SG Ermor on the impossible setting because it can easily handle all the micromanagement.
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