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Old August 29th, 2001, 09:19 AM
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Default Re: P&N Pirates: too weak?

quote:
Have you actually built and done this? If so, then I am truly not worthy. I stand in awe of your modding skills. What is the view like from the event horizon?
Not modding skills, ShipDesign skills! (plus a little peeking at the system creation txt file)

The view consists mostly of broken AI ships hurtling inwards , plus multiple images of your own base when you look along the horizon.
With a telescope, you can see your own back!

The file I've attached is from P&N v2.3, and on the right side of the map, you will find a BattleMoon sitting on the black hole.

If you gift the escort just outside the black hole to one of the AIs and take control of it, you can start a battle, and see:
-The battlemoon has full armor
-The battlemoon has 20K shields even in a black hole system (25K outside)

Note that in order to get the blackhole to destroy the battlemoon for you, you must punch through 20K shields, and destroy 30+ Biocrystal armors!
Or, you can null-space the repair bays , if of course, you can get past the Massive mount repulsor beams, and the Triple CoreMount PPBs (3K damage each)
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Old August 29th, 2001, 12:44 PM
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Default Re: P&N Pirates: too weak?

quote:
Originally posted by docshane:
What is the view like from the event horizon?



what, never saw _The Black Hole_ with that mad scientist sitting at the edge of the event horizon in his massive ship, and his evil robot, and those irritating little anti-grav bots, and the banged up one named Tex?

thats exactly what it looks like, really. its on film, must be real.

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