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June 11th, 2005, 10:45 AM
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Sergeant
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Join Date: Mar 2005
Location: Indianapolis
Posts: 233
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Re: We need more pirates!
What I mean is, instead of changing the path directory, taking the changed part of the files and pasting them into the normal files(after backing them up of course), so I can use any changes and mods I've made myself.
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June 14th, 2005, 07:34 PM
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Shrapnel Fanatic
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Join Date: Jul 2001
Location: Southern CA, USA
Posts: 18,394
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Re: We need more pirates!
Quote:
RCCCL said:
What I mean is, instead of changing the path directory, taking the changed part of the files and pasting them into the normal files(after backing them up of course), so I can use any changes and mods I've made myself.
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As a general rule, you should always make changes to the data files in mod folders, not in the stock data folder. Less headaches ensue this way.
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June 15th, 2005, 12:01 AM
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Corporal
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Join Date: Jun 2004
Location: In front of a computer
Posts: 106
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Re: We need more pirates!
ARRRRRRRRR!!!!
We still be needing more pirates for this game. Anyone interested just join up.
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-most active lurker ever
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June 16th, 2005, 12:08 PM
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Sergeant
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Join Date: Mar 2005
Location: Indianapolis
Posts: 233
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Re: We need more pirates!
*bump*
Pay attention to what Darkant says!!!
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Guess what color my Orange is!
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June 16th, 2005, 01:37 PM
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Major General
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Join Date: Jan 2004
Location: Germany / Bielefeld
Posts: 2,035
Thanks: 33
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Re: We need more pirates!
I have joined, will upload my Pirate EMP once i can.
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June 16th, 2005, 05:07 PM
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Sergeant
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Join Date: May 2004
Location: Unimatrix 1
Posts: 297
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Re: We need more pirates!
I'm intrested however the only problem i may have is the turn duration how long will the turns last?, and i've also downloaded the mod from PBW, i don't know if this is the latest version, also, i saw differents version i think i downloaded all of them, anyway is any version with AI? where is it?
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If you see a light at the end of a wormhole its a photon torpedo!
You think is such three dimensional way, how small have you become - Borg Queen.
Whatever that thing was the Shivans got one less of them now - S.O.C. Freespace 2
We're the borg, lower your shields and surrender your ships, we will add your technological and biological distintiveness to our own your race will adapt to serve us, resistant is futile.
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June 17th, 2005, 08:52 AM
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Shrapnel Fanatic
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Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
Posts: 11,451
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Re: We need more pirates!
The PBW versions are filled with extra features that the AIs simply can't handle. Extra fun for a PBW humans-only game, though.
You want a non-PBW version, like:
http://imagemodserver.mine.nu/other/...dsV3.2-STD.zip
There should be some stock AI files in there, but I suggest copying some races from the TDM modpack, and running the AI Patcher on them.
The AI patcher will convert the races from stock to P&N settings so that they will build ships that can actually move and set up their races so they can actually colonize.
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