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  #1  
Old June 15th, 2005, 12:38 PM
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Cainehill Cainehill is offline
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Default Re: New MP Game - Random, Anonymous, No Diplomacy


I've looked at and played with the hero mod - I think it's a good thing. Without it, only a couple of nations actually care much whether or not they get their heroes, meaning yet another reason misfortune is appreciated.

Using the mod, it seems that any time a hero shows up it's good news; the ones that were previously uber-heroes are still uber-heroes, but the ground-pounding commanders with no magic paths are now equally welcome and useful.
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Old June 15th, 2005, 12:39 PM

Jurri Jurri is offline
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Default Re: New MP Game - Random, Anonymous, No Diplomacy

I support using the hero-mod, definitely!
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Old June 15th, 2005, 12:43 PM

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Default Re: New MP Game - Random, Anonymous, No Diplomacy

Sold!
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Old June 15th, 2005, 12:52 PM

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Default Re: New MP Game - Random, Anonymous, No Diplomacy

Well of course I have to be in the first long MP game using my mod.
I´m in!
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Old June 15th, 2005, 02:38 PM
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Default Re: New MP Game - Random, Anonymous, No Diplomacy

Is there a central place from which all the mods for this game can be downloaded?
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Old June 15th, 2005, 02:50 PM
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Default Re: New MP Game - Random, Anonymous, No Diplomacy

Arryn's site probably has all mods, with the possible exception of the Heroes one, as it was released very recently.

Panther: there is a problem with me playing though, as we go with random nations, so I won't be able to design my Pretender before leaving (unless nations are assigned before I leave, so while you are away). If you feel like going that way, I'm fine with taking care of nations left unattended: if it's not a frequent occurrence (and I hope it won't be the case), there should be no problems with the sharing of information... of course, if five nations are currently staling, it will be another matter altogether.
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Old June 15th, 2005, 03:19 PM

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Default Re: New MP Game - Random, Anonymous, No Diplomacy

arryn´s site has my mod. it´s scary how fast that site gets updated.

Here are the links for all the mods:
http://www.dominions-2.org/downloads/heroes1_1.zip
http://www.dominions-2.org/downloads/conceptp22.zip
http://www.dominions-2.org/downloads/concepts18.zip
http://www.dominions-2.org/downloads/conceptscale12.zip
http://www.dominions-2.org/downloads/conceptmi.zip
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Old June 15th, 2005, 05:44 PM

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Default Re: New MP Game - Random, Anonymous, No Diplomacy

Quote:
Alneyan said:
Panther: there is a problem with me playing though, as we go with random nations, so I won't be able to design my Pretender before leaving (unless nations are assigned before I leave, so while you are away). If you feel like going that way, I'm fine with taking care of nations left unattended: if it's not a frequent occurrence (and I hope it won't be the case), there should be no problems with the sharing of information... of course, if five nations are currently staling, it will be another matter altogether.
Based on the responses so far, I expect that we will achieve a full 17 players fairly soon. If so, then I would further expect the nations to be randomly assigned while I am gone. So you will have plenty of time to create a pretender before your vacation begins.

One thing I have always noticed is just how painfully long it takes to get a game started on TCP/IP. Stops and starts are common. The first turn takes forever because people have forgoten about it or can't be tracked down soon and the first turn is almost never done as QH. Also, there are the people who didn't use the correct mods or totally messed up their pretender design. Restarts seem to happen frequently.

So, even with a July 1 target, it probably will be quite a bit longer before the game gets into full swing as a 2 day QH.

Perhaps this game can be played on MoseHansen and everybody simply stays anonymous, though it might be VERY difficult to know if every pretender was uploaded by the correct player.

Finally, I don't understand what you were trying to say about handling the unattended nations. Am I to imply that you were thinking of offering to host instead of playing?
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