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June 17th, 2005, 05:35 PM
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Major General
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Re: Why use Colony Ship?
On the other hand, if you've already got a sphereworld and have built a new one right next to it, and the original one has several billion pop living on it, you can build a Baseship in an acceptable amount of time and use it to essentially get an extra trip with the large transport without the transport actually ferrying that population. If you couple that singe large transport with the baseship, however, you double the amount of pop you have after colonizing, and need a turn less to get the same amount of pop on the sphereworld..... I'm not making any sense at all am I?
Also, a colony baseship actually carries quite a lot more pop than a large transport. Large transports weigh in at 900kT in total, while the Baseship can count on more then 1200kT in gross cargo space, not counting the colony module, engines, and Master Computer. You're using Master Computers of course, since you've got the tech and economy to build a Sphereworld.....
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June 17th, 2005, 06:40 PM
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Re: Why use Colony Ship?
Quote:
Strategia_In_Ultima said:
an acceptable amount of time
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The definition of that is what really matters here. It is very easy to build a light cruiser colony ship in one turn at high tech. A baseship colony ship filled with cargo bays costs over 20000 minerals and is quite impossible to build in less than two turns, and that's if you're building it on a planet with almost 10 billion population and emergency building. If you're building it at a sphereworld, you're wasting valuable facility-building time; if you're building it at a huge planet, the only other possibility, you've been lax in moving population to sphereworlds to get the maximum bonus from it. You could argue that build time doesn't matter since you can start in advance and have it ready for when the sphereworld is constructed, but that still doesn't change the fact that you could build a light cruiser colony ship AND another large transport in about the same amount of time and for about the same cost as the baseship, and you'd get to keep the transport.
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June 17th, 2005, 06:52 PM
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National Security Advisor
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Re: Why use Colony Ship?
I use the colony ship because it is a colony ship and that is what it is for. In the same way I use the Battle Cruiser for cruising to battles or the Battleship to battle ships.
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June 17th, 2005, 10:21 PM
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National Security Advisor
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Re: Why use Colony Ship?
Quote:
Captain Kwok said:
I use the colony ship because it is a colony ship and that is what it is for. In the same way I use the Battle Cruiser for cruising to battles or the Battleship to battle ships.
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Ok, I see where you are going with that. So you use Destroyers to destroy things, transports to transport cargo, and escorts to escort you other ships. So that leaves me with a question. What do you use a Frigate for? 
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June 17th, 2005, 11:21 PM
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Re: Why use Colony Ship?
Swearing, of course! 
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June 18th, 2005, 01:57 AM
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Shrapnel Fanatic
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Re: Why use Colony Ship?
Space Frogs!
Frigate! Frigate! Frigate!
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June 18th, 2005, 12:03 PM
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General
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Re: Why use Colony Ship?
Oh great...
"Fox! Over here! I really need your help!"
"..."
"Fox! If you don't get those guys behind me, I'm done for!"
"Fox, take care of that stupid frog, will you? I can't stand to hear any more of his whining."
"Sorry, I can't go on any longer! I'll have to pull out!"
"HIP HIP HURRAH! HIP HIP HURRAH! HIP HIP HURRAH!"

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