Unfortunately, no
Well, you could always try a negative solar supply generation, but I can't guarantee that would work, and it would also depends on teh number of stars in the system...
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The Ed draws near! What dost thou deaux?
so kind of a cold war theme... intersting, has anyone ever tried making a mod like this before? It could be a lot of fun for roleplaying and those who like diplomacy/politics
you would have to mod some way of assuring mutually assured destruction... perhaps making star destroyers rather cheap and getting rid of system shield facilities. It would be interesting to have a greater emphasis on intelligence, too - could you disable offensive intelligence operations and have players focus more on actual info-gathering missions?