|
|
|
|
| Notices |
Do you own this game? Write a review and let others know how you like it.
|
 |

June 25th, 2005, 06:48 AM
|
 |
Second Lieutenant
|
|
Join Date: Jan 2005
Location: Italy
Posts: 447
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Question about helos
Rifles and pistols fire on helis that came on the same hex of the unit, after all the range is minimal and bullets flying all over may let the heli to flee or take evasive action.
__________________
|

June 25th, 2005, 07:01 AM
|
 |
National Security Advisor
|
|
Join Date: Mar 2005
Location: Dundee
Posts: 6,007
Thanks: 497
Thanked 1,957 Times in 1,263 Posts
|
|
Re: Question about helos
try flying over them at high altitude.
Cheers
Andy
|

June 25th, 2005, 07:21 AM
|
|
Private
|
|
Join Date: Jun 2005
Posts: 11
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Question about helos
I tried it, they can fire my heli from 100 meters and then it retreats.
|

June 25th, 2005, 08:07 AM
|
 |
Second Lieutenant
|
|
Join Date: Jan 2005
Location: Italy
Posts: 447
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Question about helos
The best way to avoid their rifles fire if not able to suppress them,is to pass by at, at least, 2 hexes.
__________________
|

June 25th, 2005, 11:00 AM
|
|
Private
|
|
Join Date: Jun 2005
Posts: 11
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Question about helos
Yep, I have decreased some enemy infantry from the part of the city where the helis are coming, so they get to the target building more easily.
|

June 26th, 2005, 12:49 PM
|
|
Second Lieutenant
|
|
Join Date: Jun 2005
Location: Smyrna Ga.
Posts: 403
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Question about helos
I think increasing your morale and experience might help. To be honest, most helos would avoid fire. They will get close in but not too close.
It would be foolhardy for a chopper to come right on top of the enemy and yes, a rifle bullet well placed can bring down a chopper.
I think caution on the part of the pilots is a wise thing.
We want realism in this game and I believe that this approach is the more realistic.
Wild Bill
__________________

Wild Bill Wilder
Independent Game Consultant
Scenario Designer
|

June 26th, 2005, 01:27 PM
|
|
Captain
|
|
Join Date: Jun 2005
Location: Nijmegen
Posts: 948
Thanks: 1
Thanked 4 Times in 4 Posts
|
|
Re: Question about helos
Alternative solution:
you might want to have the enemy units (or some of them)appear as reinforcements one or two turns after the choppers pass by. It'll increase the chance of them getting through.
narwan
|

June 26th, 2005, 04:09 PM
|
 |
National Security Advisor
|
|
Join Date: Mar 2005
Location: Dundee
Posts: 6,007
Thanks: 497
Thanked 1,957 Times in 1,263 Posts
|
|
Re: Question about helos
Quote:
WBWilder said:
I think increasing your morale and experience might help. To be honest, most helos would avoid fire. They will get close in but not too close.
It would be foolhardy for a chopper to come right on top of the enemy and yes, a rifle bullet well placed can bring down a chopper.
I think caution on the part of the pilots is a wise thing.
We want realism in this game and I believe that this approach is the more realistic.
Wild Bill
|
We put this mod in some time ago.
in the original SP system things like Vietnam scenarios were a cake-walk for the human player as enemy riflemen could do nothing against helicopters overflying thier hex. hidden ambushers were simply to be found by buying a couple of helos and methodically flying over the map. Even snipers were easy to find, if you passed the helicopter over the hex 2-3 times it would spot the hidden duug-in sniper.
In reality, if an enemy helo comes close, it will get a burst of AK fire. So - now troops will blast at close-by enemy helicopters. (See blackhawk down for an example).
Cheers
Andy
|
| Thread Tools |
|
|
| Display Modes |
Hybrid Mode
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
|
|