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June 29th, 2005, 06:36 AM
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Re: errors in existing OOB\'s
Ukranie lacks the ability to purchase strike aircraft.
Doubt it was intentional, I'm guessing it's an OOB error..?
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June 29th, 2005, 09:53 AM
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Re: errors in existing OOB\'s
Quote:
wulfir said:
Ukranie lacks the ability to purchase strike aircraft.
Doubt it was intentional, I'm guessing it's an OOB error..?
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Did you check to see if your air strikes number was > 0 (either manually entered in the preferences screen or as allocated by the random routine if set to XXX)?
Did you look in the Misc formations purchase page, assuming you had strikes > 0?.
Had you bought some other air formations, thus reducing strikes, before trying to buy your fixed-wing strikes?
If all of that was OK - the exact year would be handy to know, just in case there is a gap in planes availability or whatever?
Cheers
Andy
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June 29th, 2005, 02:10 PM
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Re: errors in existing OOB\'s
Quote:
Mobhack said:
If all of that was OK - the exact year would be handy to know, just in case there is a gap in planes availability or whatever?
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It was in the editor, wanted to give the Ukranians some air support - the option for strike element is there but no aircraft. Year was Feb 2005 but I think the lack of aircraft goes for all time periods in the Ukranian OOB.
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June 29th, 2005, 05:01 PM
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Re: errors in existing OOB\'s
Quote:
wulfir said:
Quote:
Mobhack said:
If all of that was OK - the exact year would be handy to know, just in case there is a gap in planes availability or whatever?
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It was in the editor, wanted to give the Ukranians some air support - the option for strike element is there but no aircraft. Year was Feb 2005 but I think the lack of aircraft goes for all time periods in the Ukranian OOB.
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Nope - because I tested that before replying, and had 15 or so types to choose.
Tried at this date - planes are definately available in mobhack, will need to have a look, as something weird is going on! (hopefully just a subtle database error!
Cheers
Andy
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June 30th, 2005, 07:14 AM
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Re: errors in existing OOB\'s
Quote:
Mobhack said:
Nope - because I tested that before replying, and had 15 or so types to choose.
Tried at this date - planes are definately available in mobhack, will need to have a look, as something weird is going on! (hopefully just a subtle database error! 
Cheers
Andy
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A Database error - more than 21 (or so) planes simultaneously available, so nothing can be displayed in the game as too many items to fit on the page. (You get the same blue box message about "nothing available" for this error - since oth ask you to contact the OOb designer, even though in this case it is "far too many items available to dislay")
I'll have a look to see if I can change the (nasty horrible spaghetti) code that does selection to simply stop at 20 items (and drop any extras) if the OOB designer has viloated the "no more than 20 of any unit class item available at the same time" rule.
Cheers
Andy
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June 30th, 2005, 10:34 AM
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Re: errors in existing OOB\'s
ALthough the OOB designer isn't me, I didn't know that rule. Is it menioned in the game guide?
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June 30th, 2005, 10:58 AM
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Re: errors in existing OOB\'s
Quote:
Listy said:
ALthough the OOB designer isn't me, I didn't know that rule. Is it menioned in the game guide?
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Should be somewherein the mobhack help, as it is to do with OOB editing technical details , and not general game play which is the GG's purpose, but may be buried in the GG somewhere. (Or I may be confused with something I posted on Yahoo - it was reasonably recent (~6 months or so)).
Have fixed the code to chop at 23 items, and simply ignore any superfluous ones past the first 23 found, instead of giving up and displaying the error message.
Cheers
Andy
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July 15th, 2005, 03:16 AM
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Re: errors in existing OOB\'s
Mi-24V "Hind-E" still carries the YakB 12.7 gun. The version with the twin 30mm is Mi-24P "Hind-F".
Russian Hinds usually have unrealistically high night vision values. The first all-weather day/night capable Hind with thermal imaging is the Mi-24PN. It entered service early 2004. Some upgraded test helo(s) may have been evaluated in Chechnya in the '90s though. PN also has chopped stub wings with 2 weapon pylons. Some sources suggest it might be able to carry the same 8-tube AT-missile packs the Mi-28 Havoc.
In Afganistan, Hinds often carried dumb bombs (4x250kg or 2x500kg). Sometimes FAEs and submunition dispense packs.
A couple of years ago first Mi-28N Havoc-B was said to enter service in 2005. Anyone got information about this?
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July 15th, 2005, 04:01 AM
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Re: errors in existing OOB\'s
Quote:
A couple of years ago first Mi-28N Havoc-B was said to enter service in 2005. Anyone got information about this?
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And a couple of years earlier, it was meant to enter service in 2003, 2000, and so on...
On the other hand, I heard (a couple of years ago too) that Finland was considering it as a contender for their future attack helo procurment, and maybe Sweden as well (?). Any new on how this has gotten forwards?
So, Kone, you mean that nearly all Hind versions up to present day have a vision of 30 or so? What about the Eastern Europe countries? Some were bound to upgrade theirs anytime.
And, yes, Mi-24 D carries YakB gatling, AT-2 missiles and generally S-5 rockets, Mi-24 V Hind E switches to AT-6 and S-8 as standard pack, but retains the YakB; only the Mi-24 P has the GSh-30 cannon.
Eyxports versions are another matter yet.
Now about bombs, I don't know what it would give to fit that on helos. Presumably it would work (as in "no game crash"), but I don't know if the helos would be able to handle that correctly. They tend to flee when tehey get too much hits, and any rifle squad can take on a Hind at 2 hexes. Besides, since the bombs range is 1 hex, I fear the helos will tend to consider them as any other weapon and fire the bomb on the hex in front of them, which would look quite silly.
Of course, you can always use Hind or Hip icons to represent makeshift level bombers... That would look silly as well, but here that would be the kind of silliness which can come from the actual forces, and not only the game models, which is always an improvement!
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July 15th, 2005, 04:39 AM
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Re: errors in existing OOB\'s
I set the night vision value 20 (or lower). (MobHack help suggests 30 for LLTV though). The main production variants are lacking in the night operability field, including exports. However, there have been several upgrade programs around the world.
I added the bombs just because they were used. Looks stupid and doesn't work that well as you mentioned. Furthermore, releasing a 500kg FAE from low flying Hind would have propably been a suicide in the real world. So, maybe no bomb gunships afterall.
For now, Finnish attack helo procurements have been silently buried. But the issue will undoubtedly be on the table again in the (hopefully not too distant) future.
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