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July 1st, 2005, 08:59 PM
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Lieutenant General
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Join Date: May 2004
Location: Bavaria , Germany
Posts: 2,643
Thanks: 1
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Re: Ulm becomes the superpower
I just wanted to do my turn but the server seems down.
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July 1st, 2005, 10:02 PM
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Captain
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Join Date: May 2004
Posts: 947
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Re: Ulm becomes the superpower
Server is back up!
Aku-- No matter what strength, I think someone with a sword of sharpness will be more cost effective than with a Wraithsword under Zen's item mod. Definitely with a real weapon, like a Flambeau, Fire Brand, etc.
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July 1st, 2005, 11:09 PM
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Captain
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Join Date: Jul 2004
Location: New York
Posts: 863
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Re: Ulm becomes the superpower
I love zens mods including the item mod. It gives variety to weapons instead of everyone using a blood thorn.
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July 2nd, 2005, 01:59 AM
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Sergeant
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Join Date: Nov 2003
Posts: 356
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Re: Ulm becomes the superpower
Yeah, I agree. Anything that encourages something different than the standard loadouts is Ok with me. If the Wraith and Hell Swords suffer because of it, so be it.
But then again, I never really liked the power that the Life/Fatigue draining weapons gave SCs, so that's probably why I don't care that they've been nerfed so much in the item mod.
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July 2nd, 2005, 02:02 AM
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Sergeant
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Join Date: Nov 2003
Posts: 356
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Re: Ulm becomes the superpower
Oh, and what are the odds that 3 successive Earth Attacks will target the same commander in a province? I had three commanders, I think, in the proince and one guy got hit three times in row, with the last attack doing the job. Damn.
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July 2nd, 2005, 08:19 AM
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Lieutenant General
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Join Date: May 2004
Location: Bavaria , Germany
Posts: 2,643
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Re: Ulm becomes the superpower
Was nasty how you killed my Moloch Jeffr  .
Seems as if the attacker is always in the disadvantage since he gets swarmed by troops and the enemy SCs then easily kill him. In a 1on1 i am almost 100% sure your Moloch wouldn't have had a chance but in our fight my stupid moloch just attacked your longbows while your Moloch could land blow after blow  .
Well new try new luck  .
I am almost sure now though that jurri will win the game. I am basically dead, Aku is basically dead, you are kinda weakened. Chris is still in good shape but not good enough to win the game.
Invisible swarm has been one of my most exciting server mp games  .
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July 3rd, 2005, 02:09 PM
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Captain
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Join Date: May 2004
Posts: 860
Thanks: 0
Thanked 1 Time in 1 Post
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Re: Ulm becomes the superpower
Dude, it's not over till it's over! You and Aku are far from dead, anything can happen.
(Also, please share the invincible strategy that assures my victory! I sure could use one!  )
About attacking versus defending, in my opinion that's not as straight-forward as that. Sometimes it makes very great sense to be the attacker, either in the magic phase (to hit before the reinforcements arrive) or otherwise. Or if you mean tactically: if you have fast enough troops and a full length script on your guy there should be no problem, as your troops will engage the enemy before your SC attacks. Another option is to use a non-flying guy, or a storm, to bolster the flanks of your SC. Lots of possible tactics!
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