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Old July 2nd, 2005, 05:58 AM

Warhero Warhero is offline
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Default Re: LVTP5 too much carry ability?

Well I chose mech inf company. That's why AI loads more than 1 unit into 1 LVTP. Ok, I understand that it's correct in reality that carry ability is 34 but do I have to unload every LVTP before begin 1st turn only to get all LVTP's loaded? Is this only solution or just lower load capasity in Mobhack? Which way is wiser to do? On the other hand, empty LVTP's are good to be as "reserve unit" if some unit's LVTP will be destroyed, isn't it?...

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