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July 8th, 2005, 04:27 PM
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Corporal
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Join Date: Nov 2003
Location: Austin
Posts: 81
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Re: New MP Game - Random, Anonymous, No Diplomacy
Yai, we get to start soon! Happy days. Oh, and all of you with your rubbish trash talk... just hope you can back it up =).
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July 8th, 2005, 05:02 PM
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Sergeant
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Join Date: Nov 2003
Location: Rhode Island, USA
Posts: 259
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Re: New MP Game - Random, Anonymous, No Diplomacy
Got my email. Almost marked it as SPAM but there was a little voice telling me to just take a quick peek...
Just want to make sure I've got the mods done right. So when I run the game, go to Preferences, I should have the following set to "Enabled":
Conceptual Magic Items 1.0
Conceptual Pretender Gods 2.2
Conceptual Spells 1.8
Worthy Heroes 1.1
Does that look right? thx
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July 8th, 2005, 05:32 PM
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Lieutenant General
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Join Date: Mar 2004
Location: Albuquerque New Mexico
Posts: 2,997
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Re: New MP Game - Random, Anonymous, No Diplomacy
The one you need to make sure of when creating your pretender is the Pretender 2.2 - all the others, if installed, get turned on or off by the game you're in.
In addition there's the Conceptual Scales 1.2 that you need.
__________________
Wormwood and wine, and the bitter taste of ashes.
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July 8th, 2005, 06:00 PM
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Sergeant
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Join Date: Jan 2005
Location: Germany, Leverkusen
Posts: 262
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Re: New MP Game - Random, Anonymous, No Diplomacy
bah, i donīt like the zen spell mods!
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July 8th, 2005, 06:48 PM
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Lieutenant General
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Join Date: Mar 2004
Location: Albuquerque New Mexico
Posts: 2,997
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Re: New MP Game - Random, Anonymous, No Diplomacy
You don't like: - low level summonings being more useful
- Abusive spells being harder to cast
- High end summonings requiring more research / magic paths
- Troop buffing spells being more accessable
__________________
Wormwood and wine, and the bitter taste of ashes.
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July 8th, 2005, 06:54 PM
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Lieutenant General
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Join Date: Mar 2004
Location: Albuquerque New Mexico
Posts: 2,997
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Re: New MP Game - Random, Anonymous, No Diplomacy
Quote:
GriffinOfBuerrig said:
bah, i donīt like the zen spell mods!
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Err... You do realize you're already in at least one game that's using all of Zen's mods? Turn 29 in the Gotterdammerung game for instance.
__________________
Wormwood and wine, and the bitter taste of ashes.
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July 8th, 2005, 07:01 PM
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Captain
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Join Date: May 2004
Posts: 860
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Re: New MP Game - Random, Anonymous, No Diplomacy
Mebbe that game's the basis for his dislike?
...I like it. The mod does create some new problems and I still wouldn't summon animals, but all in all it's a good thing!
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July 8th, 2005, 08:21 PM
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Sergeant
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Join Date: Jan 2005
Location: Germany, Leverkusen
Posts: 262
Thanks: 0
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Re: New MP Game - Random, Anonymous, No Diplomacy
I like the disbalances of the unmodiefied version:
I like the pretender Mod very much and are interrestet in a good unit rebalance, but the spells ... i donīt know(howl = 2 Nature gems!Everything is so relativ.
Dontīt want to complain about the balance, i am quite sure that its better for that.
And i make profit with this mod 
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