.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

BCT Commander- Save $6.00
World Supremacy- Save $10.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 2: The Ascension Wars > Multiplayer & AARs

Reply
 
Thread Tools Display Modes
  #1  
Old July 15th, 2005, 05:52 PM

Zooko Zooko is offline
First Lieutenant
 
Join Date: Sep 2004
Posts: 666
Thanks: 0
Thanked 0 Times in 0 Posts
Zooko is on a distinguished road
Default Re: two v. two v. two v. two v. two (one team want

P.S. If you want e-mail notification from the server whenever a new turn becomes ready, please send me your e-mail address.
Reply With Quote
  #2  
Old July 16th, 2005, 01:11 AM

King Lear King Lear is offline
Corporal
 
Join Date: Nov 2003
Location: Austin
Posts: 81
Thanks: 0
Thanked 0 Times in 0 Posts
King Lear is on a distinguished road
Default Re: two v. two v. two v. two v. two (one team want

You'll have my pretender by late monday. Sorry for the delay, but my laptop is in the shop and i'm house-sitting so I don't have my desktop. Sigh.
Reply With Quote
  #3  
Old July 16th, 2005, 08:29 AM

Zooko Zooko is offline
First Lieutenant
 
Join Date: Sep 2004
Posts: 666
Thanks: 0
Thanked 0 Times in 0 Posts
Zooko is on a distinguished road
Default Re: two v. two v. two v. two v. two (one team want

I have just learned that for Alneyan to create the game for us and set the master password we would all have to e-mail our pretenders to him. I would rather he just set the starting positions and give me the map and I will create the game and start the server. That way people can register their Pretenders by connecting to the server instead of by sending e-mail to Alneyan.
Reply With Quote
  #4  
Old July 16th, 2005, 01:38 PM

Aku Aku is offline
Captain
 
Join Date: Jul 2004
Location: New York
Posts: 863
Thanks: 0
Thanked 0 Times in 0 Posts
Aku is on a distinguished road
Default Re: two v. two v. two v. two v. two (one team want

Has Team QM chosen their nations yet?

And remind me again how I email my pretender file.
Reply With Quote
  #5  
Old July 16th, 2005, 02:37 PM

The Panther The Panther is offline
Major
 
Join Date: Jul 2004
Location: Alexandria, VA
Posts: 1,019
Thanks: 0
Thanked 0 Times in 0 Posts
The Panther is on a distinguished road
Default Re: two v. two v. two v. two v. two (one team want

They chose Arco/Pan yesterday in a well hidden post announcement...
Reply With Quote
  #6  
Old July 16th, 2005, 03:40 PM

Zooko Zooko is offline
First Lieutenant
 
Join Date: Sep 2004
Posts: 666
Thanks: 0
Thanked 0 Times in 0 Posts
Zooko is on a distinguished road
Default Re: two v. two v. two v. two v. two (one team want

You do not need to e-mail a Pretender file.

Instead, Alneyan will make an inland.map file which has starting positions assigned for our teams. He/she/it/TheGreatOne will then send the inland.map file to me. I won't look at it, but I will set up the server and create a game with the right settings. Then we can all connect to the server, and when each of us connects to the server, the god we've chosen will be uploaded to the server (when you click to take control of your nation).
Reply With Quote
  #7  
Old July 16th, 2005, 04:08 PM

Zooko Zooko is offline
First Lieutenant
 
Join Date: Sep 2004
Posts: 666
Thanks: 0
Thanked 0 Times in 0 Posts
Zooko is on a distinguished road
Default Re: two v. two v. two v. two v. two (one team want

Right now, before any of us knows what starting positions we will be in, seems like a good time to gossip about the starting positions.

I wonder if Team Purple is at a disadvantage since they are further from each other.

Code:

team # provinces separating them (shortest path)
red 2
blue 2
green 3
purple 4
yellow 4



Oh! Yellow is also separated four provinces, although they are smaller ones, so the yellow players are slightly closer to one another.

Anyway, when I laid it out I tried to keep partners near each other, but even more I tried to keep everyone equally distant from their enemies. Of course I couldn't make it perfect, but it came out like this:

Code:

team member # provinces separating enemies (shortest path)
red1 2, 3
red2 2, 3
blue1 2, 2
blue2 2, 3
green1 2, 3
green2 2, 3
purple1 2, 3
purple2 2, 3
yellow1 2, 3
yellow2 3, 4



Of course, there are other issues like the water, the different kinds of terrain, etc. I didn't worry too much about stuff since I had very little freedom after trying to get everyone equidistant from their enemies, and having only partial success at that.

Well, I hope you guys enjoy it!
Reply With Quote
Reply

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 07:44 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.