|
|
|
|
 |

July 31st, 2005, 01:17 PM
|
 |
Shrapnel Fanatic
|
|
Join Date: Jul 2001
Location: Southern CA, USA
Posts: 18,394
Thanks: 0
Thanked 12 Times in 10 Posts
|
|
Re: SFE - PBW Test Games
GritEcon didn't have pollution. It made facilities require workforce (organics) and power (radioactives) to operate by using negative point generation abilities, at fixed rates. Carrier Battles has the pollution though. Hmm... ModWorks could use a Pollution mod, and one based on the overworking = unhappiness model in Adamant.
|

August 1st, 2005, 01:19 PM
|
 |
National Security Advisor
|
|
Join Date: Oct 2001
Location: Toronto, Canada
Posts: 5,624
Thanks: 1
Thanked 14 Times in 12 Posts
|
|
Re: SFE - PBW Test Games
Please finish the current turn with version 0.20 of the mod and when PBW comes back online, I'll execute the turn with version 0.21!
You shouldn't have to worry all that much about pollution and unhappiness on your homeworld as I didn't modify the homeworld facilities at this time. However, you'll need to keep an eye on your colonies. Do note that troops can increase population happiness at the moment, but this might not be so in the future so you should be prepared to build happiness facilities.
|

August 3rd, 2005, 07:00 PM
|
 |
National Security Advisor
|
|
Join Date: Oct 2001
Location: Toronto, Canada
Posts: 5,624
Thanks: 1
Thanked 14 Times in 12 Posts
|
|
Re: SFE - PBW Test Games
Due to some RL issues, one of the players has had to opt out of the pbw test game Space Food Empires 002.
This means I'm looking for a replacement for the Carrot Imperium. Anyone interested?
|

August 4th, 2005, 09:06 PM
|
 |
National Security Advisor
|
|
Join Date: Oct 2001
Location: Toronto, Canada
Posts: 5,624
Thanks: 1
Thanked 14 Times in 12 Posts
|
|
Re: SFE - PBW Test Games
Bump.
I'm still looking for a hardy volunteer to take over the Carrot Imperium. It's still very early in the game (turn 5), so there wouldn't much time involved in switching over to your play style! Plus, a new update for the mod is ready to be applied that adds some neat stuff.
The game is listed on pbw as 'Space Food Empires 002'.
|

August 5th, 2005, 09:02 PM
|
 |
National Security Advisor
|
|
Join Date: Oct 2001
Location: Toronto, Canada
Posts: 5,624
Thanks: 1
Thanked 14 Times in 12 Posts
|
|
Re: SFE - PBW Test Games
Still not filled. Seriously no one is interested in helping me out here???
|

August 9th, 2005, 07:41 AM
|
 |
National Security Advisor
|
|
Join Date: Oct 2001
Location: Toronto, Canada
Posts: 5,624
Thanks: 1
Thanked 14 Times in 12 Posts
|
|
Re: SFE - PBW Test Games
I'm starting to sound like a broken record here.
The Carrot Imperium in Space Food Empires 002 on PBW is still up for grabs. I have been maintaining this empire over the last few turns, so no AI worries here. Sign up and help a modder out. 
|

August 13th, 2005, 02:45 PM
|
 |
National Security Advisor
|
|
Join Date: Oct 2001
Location: Toronto, Canada
Posts: 5,624
Thanks: 1
Thanked 14 Times in 12 Posts
|
|
Re: SFE - PBW Test Games
Please note that we'll be upgrading to version 0.22 during the next turn execution.
And yes, we still could use a replacement player for the Carrot Imperium in Space Food Empires 002!
|
| Thread Tools |
|
|
| Display Modes |
Hybrid Mode
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
|
|