.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Air Assault Task Force- Save $8.00
Bronze- Save $10.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

Reply
 
Thread Tools Display Modes
  #1  
Old August 18th, 2005, 03:02 AM
Randallw's Avatar

Randallw Randallw is offline
Major General
 
Join Date: Dec 2003
Location: Tasmania, Australia
Posts: 2,325
Thanks: 1
Thanked 1 Time in 1 Post
Randallw is on a distinguished road
Default Re: SE V Video on 3dGamers

I had some trouble with the Australian mirror, it kept pausing every few mintes and about a third of the way through I paused the downlaod and started again and it asked for a password. After that I went to the US download site and had no trouble.
Reply With Quote
  #2  
Old August 18th, 2005, 04:53 AM

AMF AMF is offline
Lieutenant Colonel
 
Join Date: Dec 2000
Posts: 1,254
Thanks: 0
Thanked 0 Times in 0 Posts
AMF is on a distinguished road
Default Re: SE V Video on 3dGamers

Hey, is PBW going to be compatible with Se5? Does anyone know? That would be the total 'bomb' if PBW was up and running when the game came out.

Ok, I admit it, I am salivating....

Ta,

Alarik
Reply With Quote
  #3  
Old August 18th, 2005, 11:34 AM
Ragnarok's Avatar

Ragnarok Ragnarok is offline
General
 
Join Date: Mar 2002
Location: Indiana
Posts: 3,229
Thanks: 0
Thanked 0 Times in 0 Posts
Ragnarok is on a distinguished road
Default Re: SE V Video on 3dGamers

Quote:
alarikf said:
Hey, is PBW going to be compatible with Se5? Does anyone know? That would be the total 'bomb' if PBW was up and running when the game came out.

Ok, I admit it, I am salivating....

Ta,

Alarik
PBW:SEV probably won't be up and running when the game comes out. We will need to find out how it all works as far as multiplayer to see how to code the new PBW. But there will be a new PBW for SEV.
Here is the development forum.

There has not been any activity there for awhile as again, we are waiting for SEV to come out to begin the process.
__________________
Ragnarok - Hevordian Story Thread
-------------------
I think...therefore I am confused.
They were armed. With guns, said Omari.
Canadians. With guns. And a warship. What is this world coming to?
The dreaded derelict dwelling two ton devil bunny!
Every ship can be a minesweeper... Once
Reply With Quote
  #4  
Old August 18th, 2005, 05:21 PM
Ruatha's Avatar

Ruatha Ruatha is offline
Major General
 
Join Date: May 2002
Location: Linghem, Östergötland, Sweden
Posts: 2,255
Thanks: 0
Thanked 0 Times in 0 Posts
Ruatha is on a distinguished road
Default Re: SE V Video on 3dGamers

Ahh, this will be nice!!

Is it correct that there has been no new post since my post november 28 2004 in the dev forum???
Reply With Quote
  #5  
Old August 18th, 2005, 07:19 PM
douglas's Avatar

douglas douglas is offline
Major
 
Join Date: Apr 2004
Location: Atlanta, Georgia
Posts: 1,152
Thanks: 0
Thanked 0 Times in 0 Posts
douglas is on a distinguished road
Default Re: SE V Video on 3dGamers

Quote:
Ragnarok said:
PBW:SEV probably won't be up and running when the game comes out. We will need to find out how it all works as far as multiplayer to see how to code the new PBW. But there will be a new PBW for SEV.
Here is the development forum.

There has not been any activity there for awhile as again, we are waiting for SEV to come out to begin the process.
Wouldn't you only need to know the specifications for certain parts of the directory structure, organization of savegame/player order files, and command line options required to just process a particular game's turn with a particular mod? I'm sure we can get Aaron to mostly finalize and publish those details at least a month or two in advance of release, hopefully more, and geoschmo can test it for you since he's in the beta. Heck, you could probably get most of the entire beta team to test it for you once it's in a usable condition.
Reply With Quote
  #6  
Old August 18th, 2005, 07:42 PM
Ed Kolis's Avatar

Ed Kolis Ed Kolis is offline
General
 
Join Date: Apr 2001
Location: Cincinnati, Ohio, USA
Posts: 4,547
Thanks: 1
Thanked 7 Times in 5 Posts
Ed Kolis is on a distinguished road
Default Re: SE V Video on 3dGamers

I made a post over at the dev forum just now... nothing much that hasn't been said already but I thought it might be good to get started
__________________
The Ed draws near! What dost thou deaux?
Reply With Quote
  #7  
Old August 19th, 2005, 02:36 PM
Ragnarok's Avatar

Ragnarok Ragnarok is offline
General
 
Join Date: Mar 2002
Location: Indiana
Posts: 3,229
Thanks: 0
Thanked 0 Times in 0 Posts
Ragnarok is on a distinguished road
Default Re: SE V Video on 3dGamers

Quote:
Ed Kolis said:
I made a post over at the dev forum just now... nothing much that hasn't been said already but I thought it might be good to get started
Are you sure you posted? I am not seeing any new posts on the dev forum.
__________________
Ragnarok - Hevordian Story Thread
-------------------
I think...therefore I am confused.
They were armed. With guns, said Omari.
Canadians. With guns. And a warship. What is this world coming to?
The dreaded derelict dwelling two ton devil bunny!
Every ship can be a minesweeper... Once
Reply With Quote
  #8  
Old August 19th, 2005, 03:11 PM
Ed Kolis's Avatar

Ed Kolis Ed Kolis is offline
General
 
Join Date: Apr 2001
Location: Cincinnati, Ohio, USA
Posts: 4,547
Thanks: 1
Thanked 7 Times in 5 Posts
Ed Kolis is on a distinguished road
Default Re: SE V Video on 3dGamers

Well, I think it's in a private area where you have to be a developer to read it...
__________________
The Ed draws near! What dost thou deaux?
Reply With Quote
  #9  
Old August 19th, 2005, 03:59 PM
Fyron's Avatar

Fyron Fyron is offline
Shrapnel Fanatic
 
Join Date: Jul 2001
Location: Southern CA, USA
Posts: 18,394
Thanks: 0
Thanked 12 Times in 10 Posts
Fyron is an unknown quantity at this point
Default Re: SE V Video on 3dGamers

Quote:
douglas said:
Wouldn't you only need to know the specifications for certain parts of the directory structure, organization of savegame/player order files, and command line options required to just process a particular game's turn with a particular mod?
Coding it blind is dangerous. Need to have the exe to test the functionality.
__________________
It's not whether you win or lose that counts: it's how much pain you inflict along the way.
--- SpaceEmpires.net --- RSS --- SEnet ModWorks --- SEIV Modding 101 Tutorial
--- Join us in the #SpaceEmpires IRC channel on the Freenode IRC network.
--- Due to restrictively low sig limits, you must visit this link to view the rest of my signature.
Reply With Quote
Reply

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 11:56 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.