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September 26th, 2001, 12:11 AM
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Shrapnel Fanatic
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Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
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Re: Does the tariff function work?
quote: i beleive the stronger empire becomes the protector of the other
You might think so, but no.
Offering a subjugation, means you subjugate them.
To beg for your life, you must demand that they offer you the subjugation.
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September 26th, 2001, 04:54 AM
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Lieutenant General
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Join Date: Dec 2000
Location: california
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Re: Does the tariff function work?
so.. if you wanted to trade, say, a system map in exchange for someone's subjugation, you would not offer a trade where you give the map, and recieve the treaty? instead you would give both? or you would give a gift of both rather than a trade?
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"...the green, sticky spawn of the stars"
(with apologies to H.P.L.)
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...the green, sticky spawn of the stars
(with apologies to H.P.L.)
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September 26th, 2001, 05:16 AM
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Shrapnel Fanatic
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Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
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Re: Does the tariff function work?
You cannot make a "something for nothing" trade, so yes, it would have to be a gift or tribute.
I highly reccommend starting a high-tech, small galaxy game with two players, just to test things like this.
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September 26th, 2001, 07:30 AM
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Lieutenant General
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Join Date: Dec 2000
Location: california
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Re: Does the tariff function work?
actually i have a one system map for just that purpose. and after a quick test, Daeromont had the right idea.
if you want to subjugate another race, you must put the subjugation treaty in 1) a treaty proposal, or 2) the want column of a trade.
if you put it in the GIVE column of a trade, or in a gift, you will be offering your self to them for subjugation. score has no bearing on who gets what position.
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"...the green, sticky spawn of the stars"
(with apologies to H.P.L.)
__________________
...the green, sticky spawn of the stars
(with apologies to H.P.L.)
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September 26th, 2001, 07:25 PM
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Private
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Join Date: Aug 2001
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Re: Does the tariff function work?
Thanks for your advice, gents. I've one further question, "What are the consequences, if any, to becoming a Protectorate or Subjugated race?" Since a person can choose to break these treaties at any time, it seems as though it would be a good alternative to total annihilation, a hope of rising from the ashes like the Pheonix.
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September 26th, 2001, 07:33 PM
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Private
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Re: Does the tariff function work?
An interesting plot might be to start all players as 'subjugated' either voluntarily as part of an empire as Major Houses within that empire; or, as subjugated peoples shackled by an evil overlord. The players could either try to regain freedom for their people, or perhaps establish their own independent empire, etc, within a specific period of time. Of course, there would be 'imperial bases' everywhere, making this quite difficult. Food for thought.
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September 26th, 2001, 08:43 PM
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Second Lieutenant
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Join Date: Mar 2001
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Re: Does the tariff function work?
that sounds like a new scenario to me 
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