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September 18th, 2005, 11:43 PM
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General
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Re: First Look Klingon SE5
I think they'll look great when you get the textures worked out 
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Download the Nosral Confederacy (a shipset based upon the Phong) and the Tyrellian Imperium, an organic looking shipset I created! (The Nosral are the better of the two [img]/threads/images/Graemlins/Grin.gif[/img] )
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September 19th, 2005, 12:50 PM
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First Lieutenant
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Join Date: May 2005
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Re: First Look Klingon SE5
They look great, BUT as Klingons shouldn't they be firing weapons at something? 
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September 19th, 2005, 01:46 PM
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Major
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Re: First Look Klingon SE5
Klingons have to fire all the guns, all the time! They might rust up otherwise. And that would be a bad thing. 
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September 19th, 2005, 02:09 PM
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Major General
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Join Date: Jan 2004
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Re: First Look Klingon SE5
hey AC, according to my research that latest ship of yours is not actually utilizing textures is it ? it seems you just gave the polygons/objects a color, contradictionary to using a proper texture to be put "around" the actual polygons.
Or am i wrong ?
Anyways, UV-Mapping is PRETTY fking difficult. If you manage to get something to look properly, congratulations. Its so damn hard, alost impossible to apply a good texture on a ship that is more than just your standart borg cube ! 
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September 19th, 2005, 04:31 PM
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Shrapnel Fanatic
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Re: First Look Klingon SE5
Looks good, even without the textures.
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September 19th, 2005, 05:04 PM
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General
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Re: First Look Klingon SE5
Yeah, looking at this I am definitely looking forward to Star Trek ships in SE V 3-D combat.
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September 19th, 2005, 05:42 PM
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Shrapnel Fanatic
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Re: First Look Klingon SE5
Sizing the ships is going to be interesting as we all know the Negh'Var is fricking huge compared to BOP's. And there are three classifications for BOP's from 12 man B'Rels to 200 man K'Vorts. Klingons tend to stick with designs that work and then make them in various sizes.
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